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Architecture & DesignNewsFixes
Game update

Fixes

Architecture & Design · published 14 Sep 2026, 14:04 UTC

All newsPlayers around this dateRead on Steam

- Name rooms in the 2D plan: click the pencil and name your room

- Measurements and labels no longer grow too large when zooming out

- Imported models always get material slots, even when the file brings no material

- Imported models no longer arrive 10× too large when the file is in millimetres

- Textures next to the model file (also in subfolders like MAPS) are imported and baked into the object
when unambiguous

- "My Materials": real names from the file, grouped per model; drop a PNG/JPG into the Models folder to
use it as a material

- Removing a material from "My Materials" now works for OBJ/GLB/FBX and no longer shifts other materials

- Merge: the result stays exactly where it was and keeps each source's material, colour and tiling as separate slots

- Merged shapes appear under "My Models" with a proper thumbnail and can be reused in any level

- Furniture library stays open in 3D-Floorplan mode and room names editable there too

- Your own imported materials now show in "My Materials"

More from Architecture & Design

Other announcements

All news
In-game event13 Sep 2026Faster Building, Fewer Crashes, New GizmoPerformance - Large houses rebuild ~40% faster while editing - Wall placement no longer stalls on big projects Stability - Crash recovery now steps graphics down gradually instead of all-or-nothing - Plants no longer block walking Gizmo & Dimensions - Rotation rings instead of levers - Hand-drawn look for all handle Icons - Dimension and gizmo Icons on a separate layer, unaffected by lighting a…Community6 Sep 2026Discord Server ✨Discord Server: For better discussions about wishes, bugs, and improvements! And of course, to easily share your creations :D 👾 Bugs Report bugs and help improve the game 💡 Feature Wishes Suggest features and improvements 🎨 Show Your Work Share your buildings, interiors, and designsGame update4 Sep 2026small fixsmall fix