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百年征战 DemoNewspt14 update note
Game update

pt14 update note

百年征战 Demo · published 14 Sep 2026, 09:40 UTC

All newsPlayers around this dateRead on Steam

Century of Conquest Playtest 0.1.0-pt14 Patch Notes (2026-09-14)

New Spells

  • Deploy Mines (Earth, level 2): Randomly plants 5/6/8/10 mines. Half of them favor empty hexes next to enemy creatures, the other half scatter anywhere on the field. An enemy stepping on a mine takes 50/70/100/120 damage and the mine is spent. Your own creatures never trigger them. Mines rise out of the ground and are tinted by faction.

  • Heed My Command (Fire, level 1): Order an allied ranged unit to attack a chosen enemy for 2/3/4/5 turns. If out of range it advances toward the target, firing at enemies along the way. The order ends when the target dies. Taunting units nearby are still attacked first.

  • Both cards ship with casting voice lines (EN/ZH/RU) and sound effects.

Combat Rules

  • Opposing effects now cancel each other: Lucky vs. Unlucky, Armor Break vs. Armor Boost and similar pairs can no longer coexist. For non-stacking effects the later cast wins; for stacking effects one stack is removed from the opposite side instead.

  • Reflect damage and lifesteal are now based on the damage the attacker dealt, not on the defender's HP difference. The reflect animation plays after the attack animation finishes.

  • Multi-hex creatures can be selected by clicking either their head or tail. Wall of Fire now burns each segment of a multi-hex creature once.

  • Totems now also affect their own center hex and grant allies immunity to debuffs of their element.

Visuals & UX

  • New or improved loop VFX: Fast Strike, Slow Strike, Morale, Luck, Heavy Wound (blood droplets), Slow, Accurate Shot, Under Orders.

  • Spell indicator arrows polished; Wall of Fire middle-hex color fixed; trap placement ground marker looks better.

  • A clear hint is now shown when a spell target is invalid.

More from 百年征战 Demo

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Game update14 Sep 2026Century of Conquest Demo v0.1.0-demo3 Patch NotesCommanders, a small update has arrived for the Demo. Our telemetry showed that many players push through guard fights and grab treasure, yet rarely reinforce their army, so battles get harder and harder. This update puts "where to recruit" right on the map. Map & Guidance · Reinforcement badge : Refugee Camp, Mystery Refugee Camp and Town nodes now show a glowing gold "Reinforcements" badge in…Major update14 Sep 2026Century of Conquest — Free Demo Now Available!The Century of Conquest demo is live today and free to download from the store page. The demo covers the complete opening chapter: the tutorial, exploring and recruiting on the first map layer, turn-based battles on the hex board, and the card-driven magic system. Try new spell cards such as Deploy Mine and Shoot by Command, and get a feel for morale, luck and opposing-effect mechanics. Interfa…