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Load FactorNews0.16.1 — Busy flights fill up, fewer weather cancellations, and a Roadmap
Game update

0.16.1 — Busy flights fill up, fewer weather cancellations, and a Roadmap

Load Factor · published 14 Sep 2026, 04:09 UTC · build 25292271

All newsPlayers around this dateRead on Steam

A small hotfix, almost all of it from your reports. Thank you.

Fixed

  • Busy flights now fill up. A route carrying far more demand than it had seats
    still couldn't get past about 88% full, the seat limit was being applied twice, so
    day-to-day variation in bookings could only ever take passengers off a flight and never
    put them on. It's applied once now. An oversubscribed departure goes out full, load
    factor finally tells you whether the aircraft is the right size for the route, and those
    routes earn noticeably more than they did.
  • Fewer cancellations in ordinary weather. Cancellations were running near one
    flight in twenty-five, and most were happening in Good or Mediocre conditions that barely
    delayed anything, delays and cancellations were tuned separately and had drifted apart.
    Everyday weather now cancels about as rarely as it delays. Storms are unchanged: bad
    weather still costs you flights, and minimal maintenance still costs you more of them.

New

  • Roadmap, on the main menu. What's being built now, what's next, what's being
    considered, and what's already shipped. 16 of the 22 items on it came from players, if
    you've suggested something, it's worth a look. It's a direction rather than a set of
    promises, and it says so.

Existing saves are unaffected.

Keep the reports and suggestions coming they're working:
https://steamcommunity.com/app/5078600/discussions/2/

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