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WhiskNewsPurrfect Physics - Version 11916
In-game event

Purrfect Physics - Version 11916

Whisk · published 10 Sep 2026, 23:04 UTC

All newsPlayers around this dateRead on Steam

hey whiskers! we're back with physics improvements to keep the best runs honest, and quality of life features like being able to switch between Demo and Demo Bonus stages without rehosting :)

we're almost at 500 reviews! thank you! ːp2cubeː

physics and movement

  • you can't stand on the cat, fixed "super fast cat riding" bug and ledge jumping movement issues and generally improved physics stability.

  • dropping cats and objects now add a few centimeters of room between the character and the object

  • dashes now counteract falling gravity, and also will bump you up onto ledges. it should be easier to dash without jumping if you want to.

quality of life

  • you can now switch acts in-game by hitting back in stage select

  • increased walkable slope on boulders, logs, bushes

  • added a stage preview cinematic to forest vista

  • the game version now shows on more menu screens in addition to the main menu

  • music will now crossfade when switching tracks

  • improved campfire win sounds

  • new subtle waterfall sounds

  • lowered default volume 0.9 >>> 0.6

  • minor visual fixes to double falls and updated glowing areas on all stages

  • improvements to anti-aliasing

bug fixes

  • fixed clouds not boosting cats in some cases, or not launching them high enough

  • improved cloud launch sound handling

  • fixed visual bug with ring challenges where the first ring could have partial visuals on first load

  • fixed foam's hurt sounds not playing

  • fixed campaign select back button looking incorrect on some languages

  • fixed rounding errors on badge criteria so that speed badges are always awarded consistently

  • fix rare issue with wind audio where it would persist when you respawn

  • fixed issue where you'd be stuck in a sliding state after dashing