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MigrationNewsDevlog 3 - Welcome to A New World!
Community

Devlog 3 - Welcome to A New World!

Migration · published 11 Sep 2026, 16:00 UTC

All newsPlayers around this dateRead on Steam

Hello everyone, developers of Migration again.

This summer has been very busy for our game. Not long ago we launched our Kickstarter page (thank you to everyone who followed!) and the very first round of internal playtest just concluded in August with plenty of new features added. So let’s take a look at everything we’ve done over the past few months.

A New Map

We think our previous map has reached its limit, and on top of that we are introducing a lot of new features (like the new tree designs from the last dev blog) while overhauling existing ones. That’s why instead of simply adding everything to the old map, we decided to build one from the ground up.

This is the Forest Valley, a bigger, more complex map featuring a wider range of terrain and more notable locations.

As you can see from the screenshots, new 3D models (both static props and moving creatures) have been added to the new map to give it a much fresher look, though the map is still a work-in-progress and we'll need a bit more time to complete.

New Predators

We’ve added new flying creatures to boost the new map’s biodiversity. The eagle and the owl now roam the skies, their sharp eyes searching for easy targets.

These birds of prey have distinct day and night behaviors. While the Eagle prefers to hunt during the day, the owl is a nocturnal hunter that stalks the night. The crow will need to always be wary of its surroundings – predators might swoop in anytime!

New systems

We've added several systems to help the crow thrive in this new environment. The crow will pick up new perks based on its habits (i.e. how you play) for a better chance of survival. This perk system will monitor the player’s activity to unlock corresponding passive properties as the crow ages. In addition, the new Point of Interest System marks important locations for the crow to discover them all! (Also great for navigation on the bigger map.)

But survival also comes with hardships. A new Mimicry system is in place to drive certain hostile events, as nowhere is safe under the rules of nature. The crow’s hard-earned resources might get stolen, and aggressive wildlife can make the crow’s survival rather unpleasant, keeping the crow on its toes claws at all times.

Sleep and Clean-Up

We’ve also reworked the Sleep and Clean-Up systems. Originally it was a simple time-skip with the clock jumping to the wake-up time, though why would we take the easy way out when we can suffer through more coding?

So instead, the world enters a dynamic fast-forward state and continues to operate when the crow is busy picking out dirt from its feathers or drifting away in its sweet, sweet dreams. This also means that your sleep/cleaning can be interrupted by specific events, like hungry predators. Make sure to find a safe spot before dozing off!

The Crow

Other than building up a new map, we’ve been teaching the crow all kinds of new tricks. Let’s start with a funny one:

Pooping

How can you have a bird game without a way to drop some mischievous “bombs”? Pooping in Migration will be more than just a nasty surprise – it’s actually great for marking important locations.

Of course, you can still use it to annoy other creatures. Though beware, every bit of poop consumes “ammo” in your tummy, and doing it too often might drain the crow like diarrhea (because that’s exactly what it is).

Drowning

We finally found time to add drowning animations to the game. Previously the crow didn’t really interact with the water other than drinking, but now the crow definitely want to stay away from the deep end of a pool.

Getting drowned won’t outright kill the crow, but it does get wet and will gain certain status effects. Be careful where you land because your crow definitely doesn’t enjoy being soaked!

New Crow Stat

The crow continues to improve its flight as it grows, so we added Agility as a corresponding new stat. By investing skill points on this stat either at the start of a run or when the crow matures, the crow can improve its flight speed and stamina recovery.

Customizations

Crows come in all shapes and sizes in real life, and we think Migration should reflect that. So here’s a customization panel before starting a game. Players will be able to bring their favourite crows to life: carrion crow, hooded crow, albino crow… You name it.  

That's all we have for this dev blog. We are now finishing up the new map and addressing all the issues identified during the playtest. And after that we'll continue to work on new features, including a friendship system so players can make friends with other crows!

Once we have more content ready, we want to open up a playtest starting from this October and then periodically. Follow our Kickstarter page to get notified when it goes live, join our Discord (which is becoming a massive murder at this point), and stay tuned on our socials (Instagram, TikTok, YouTube, Bluesky) for updates and sneak peeks behind the curtain of Migration's making.

See you all in the next dev blog. CAW!

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Community10 Aug 2026THE CROW HAS A KICKSTARTER!!!Attention Crows! Migration now has a Kickstarter pre-launch page ! We’d really appreciate it if you could give us a follow on Kickstarter. When the Kickstarter campaign begins, you’ll be able to swoop in, drop some shiny things in our nest, and help us make Migration bigger, better, and weirder. As a small team of 2, a Kickstarter will really help us bring in more help during development. This…In-game event15 May 2026Devlog 2 - A Crowing Appetite!Hello again everyone, developers of Migration here. We want to start this post with a big thanks to all of you for supporting Migration and giving us so much crucial feedback for the game. Thanks to your help, Migration has now passed 60k wishlists, a major milestone for our small team of 2 indie devs. We are really grateful for such an amazing community behind our project, and you are our bigg…Esports17 Apr 2026Beautiful Games At Earth Appreciation Festival 2026!Hey everyone, crows! Today we're writing to announce that we'll be part of the Earth Appreciation Festival! And we'll be featured in the showcase put together by publisher SlugDisco! Alongside us, you'll find a ton of other interesting games like CAIRN, Outbound, and a bunch of other amazing nature-themed games! If you feel like stopping by, the livestream will start in a few hours at this link…