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ShoreTilesNewsShoreTiles Update 2 – Time Controls, Bug Fixes & Quality-of-Life Improvements
In-game event

ShoreTiles Update 2 – Time Controls, Bug Fixes & Quality-of-Life Improvements

ShoreTiles · published 7 Sep 2026, 18:06 UTC · build 25169082

All newsPlayers around this dateRead on Steam

Hello, island dwellers!

A new ShoreTiles update is now available!

This update introduces a reworked time-control system, several quality-of-life improvements and fixes for a number of issues reported by the community. We have also made another visual-tuning pass to improve readability during gameplay.

Thank you, as always, for sharing your feedback and bug reports with us!

What’s Changed?

  • Reworked the time-control system

  • Fixed an issue that prevented some achievements from unlocking

  • Dynamite can now appear with a small chance when purchasing decks

  • Reworked how reroll prices are updated in the shop

  • Halved the time required to Pin and Split

  • Fixed an issue that prevented repairs even when the player had enough money

  • Fixed an issue that allowed the same Story Island to be started twice

  • Adjusted unit and creature colours to improve visibility and readability

  • Reworked the screen-resolution system in the settings menu

  • Improved several translations

  • Fixed an issue that could visually reset the score when opening the game

What We’re Working On

  • Further optimisation

  • New controls for the night phase

  • User-interface improvements

  • Additional polishing throughout the game

If you encounter a bug or have more feedback to share, please join our Discord server and let us know. Your reports help us identify and resolve issues much more quickly.

If you’ve been enjoying ShoreTiles, please consider leaving an honest Steam review. Reviews and constructive feedback make an enormous difference to a small team like ours and help us continue improving the game.

Thank you again for joining us on the shoreline!

VOXEL Studios & Noovola Publishing

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