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The King is WatchingNewsThe King Has Been Watching. Now, The Crab is Walking.
Esports

The King Has Been Watching. Now, The Crab is Walking.

The King is Watching · published 14 Sep 2026, 14:48 UTC

All newsPlayers around this dateRead on Steam

Noble Kings,

The King has been watching. Now, The Crab is Walking.

From the developers of The King is Watching comes a new roguelite city builder where your capital sits atop a giant creature crossing a post-apocalyptic wasteland. Piece together buildings of different shapes on its limited shell, merge and upgrade your city, raise an army, and choose how much danger you’re willing to crab into on each run.

Watch the trailer and learn more about The Crab is Walking in its dedicated announcement:

What Does This Mean for The King is Watching?

We know that the announcement of a new game may raise questions among our royal court, so we want to address them straight away: The Crab is Walking is a separate project, and we fully intend to continue supporting The King is Watching and releasing new content for it.

Both games will have their own place in our line-up, and we still have plenty of ideas for the kingdom that we look forward to sharing with you.

In fact, just yesterday we released a new Steam update introducing a completely redesigned UI, created to support gamepads and Steam Deck:

Our next major release for The King is Watching will be the Crowns of Fiction DLC, accompanied by a free content update. Both are currently planned for Q4 2026, and we’ll share more details when they’re ready.

Until then, may fortune favour your reign! 👑

— Hypnohead Team

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Major update13 Sep 2026Steam Deck & Gamepad Support Is Here! + Roadmap UpdateHOTFIX 14.09.2026 We have just released a hotfix to address the following issues: · We temporarily turned off V-sync by default. We recomend to turn it off for the time being, because it may cause an input lag · Now costs in shop change color if you have not enough denarii · We changed how you interact with Altars on Volcano · We release potential fix for Alt-Tabbing causing input lag, but we w…