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Behind the SwordNewsv1.0.1
Game update

v1.0.1

Behind the Sword · published 6 Sep 2026, 23:42 UTC · build 25158228

All newsPlayers around this dateRead on Steam

[Kingdom Colors]

- Kingdom colors are now chosen to be much easier to tell apart.

- Smaller matches use highly distinct colors, while larger matches automatically expand the palette.

[Territory & Movement]

- Fixed enemy lands sometimes appearing as valid player moves.

- Fixed units being able to move repeatedly after capturing certain enemy lands.

- Fixed unit merging sometimes restoring movement incorrectly.

- Improved movement and attack highlighting.

[Province Fixes]

- Fixed provinces sometimes remaining split after reconnecting.

- Reconnected provinces now correctly merge back together.

- Fixed duplicate province headquarters after merges.

- Improved province ownership, gold and income handling after splits and reconnections.

[Main Menu & Exit Stability]

- Fixed the main-menu background match sometimes starting twice.

- Fixed delayed AI actions continuing after leaving a match.

- Improved stability when returning to the main menu or starting another match.

- Fixed several possible crashes when exiting the game.

- Improved Steam and game shutdown behavior.

[AI & Match Stability]

- Improved AI behavior when captures reconnect separated provinces.

- Added additional protection against invalid territory and kingdom states.

[Performance]

- Reduced unnecessary processing during turns and menu transitions.

- Improved performance when updating kingdoms and territory states.

[General Fixes]

- Fixed several rare bugs involving territory ownership, movement and province state.

- Improved overall match stability.

More from Behind the Sword

Other announcements

All news
Major update31 Aug 2026Behind the Sword Leaves Early AccessBehind the Sword Leaves Early Access After a long time in development, Behind the Sword is officially leaving Early Access. This is the biggest and most important update the game has received. A large part of the game has been revisited, many long-standing problems have been fixed, performance has been improved, and the AI has received a major redesign. With this update, I consider Behind the S…In-game event16 Jun 2025[v0.2.0]\ · Fixed many game soft locks errors · Fixed enemy unit attacking defended land · Fixed dividing provinces errors Please report any bugs and features ideas on the following channels: - Discord - Community Hub Check out the Roadmap , where I show what I’m working on right now, future tasks, and a record of all the development of the game.Game update24 May 2025[v0.1.2]Win even if there were still enemy kingdoms · Random enemy units spawn within my territory · Not registering win · Not merging provinces correctly · Enemy kingdom can attack land defended by unit · The economy values ​​change depending on whether you click in your territory or not. Sometimes it seems random · Bugs merging units · You can select enemy units and make them yours. After that, they'…