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WarpedSpace DemoNewsWarpedSpace Small Patch - Build 871.5x
Game update

WarpedSpace Small Patch - Build 871.5x

WarpedSpace Demo · published 21 Aug 2026, 19:43 UTC

All newsPlayers around this dateRead on Steam

🚀 WarpedSpace Patch Notes – Build 871.5x

June–August 2026

This update has focused heavily on improving the early-game experience, ship systems, scanning, UI feedback, and progression — alongside a lot of work behind the scenes to help identify where players are getting stuck.

🚀 Early Game & Onboarding

  • Improved several First Steps tasks to make early-game objectives clearer.

  • Updated onboarding instructions and progression guidance.

  • Added the Makeshift Plasma Cannon to the First Steps progression.

  • Removed an early-game item marker that could lead players away from the intended starting area.

  • Moved the starting drone to make the opening sequence less intrusive.

  • Added clearer feedback when Analysis is unavailable.

  • Added a warning when attempting Analysis while outside the ship.

  • Cleaned up some early audio prompts

⚡ Power Core & Ship Repairs

The early Power Core sequence has received several improvements.

  • A Damaged Power Core can now be repaired into a Makeshift Power Core.

  • Repair Paste can now be used to repair the Damaged Power Core.

  • Added an MFD warning when a Damaged Power Core is installed.

  • Added a No Power warning to the MFD.

  • Improved feedback and progression around installing and repairing the ship's Power Core.

  • Fixed several Ship Setup tooltips.

📡 Scanning & Analysis

  • Updated the ship's RMB scanning system.

  • Added the Ship Scanner Module.

  • Added a new Scan Complete sound effect.

  • Optimized several scanning and UI update systems.

  • Improved Analysis availability feedback.

🖥️ MFD & UI

  • Began the first stage of the Ship MFD revamp.

  • Updated vent markers.

  • Updated Power Core sprites.

  • Slightly adjusted warning banner positioning.

  • Added additional warning states for damaged or unavailable ship systems.

  • Added a Ship UI marker to the Task List.

  • Added a Resonance Capsule icon to the Task List.

  • Pause Menu sub-menu text can now change depending on the build type.

🌌 Exploration & World

  • Added a new explorable location.

  • Updated content within various Gas Clouds.

  • Updated suite/environment setup.

  • The StarFish will now hunt the player's ship rather than directly hunting the player.

🔫 Schematics & Loot

  • Weapon Fragments now correctly provide their associated Schematic instead of incorrectly dropping the finished weapon.

  • Added the Burst Weapon Schematic icon.

  • Added various Expansion Modules to hostile ship loot tables.

♻️ Resonance / Respawning Task

  • Added a new Respawn / Resonance Capsule task and progression instructions.

  • Added a dedicated Resonance Capsule icon to the Task List.

🔧 Fixes & Optimization

  • Fixed several issues discovered during full progression playthroughs.

  • Optimized various scanning and UI update functions.

  • Fixed Ship Setup tooltip issues.

  • Improved several early-game progression triggers and feedback systems.

📊 Behind the Scenes

A significant amount of work has also gone into expanding gameplay telemetry.

WarpedSpace can now better track important progression milestones such as:

  • Entering and exiting the ship.

  • Repairing and installing the Power Core.

  • Opening Ship Setup.

  • Completing the Power Core tutorial.

  • First ship takeoff.

  • Building the Plasma Harvester and Space Dock.

  • Repairing an abandoned Space Dock.

  • Repairing Jump Gates.

    etc....

This should make it much easier to see where players are progressing smoothly — and, more importantly, where they're getting stuck.

More improvements are on the way as I continue working through the latest playthrough feedback and preparing WarpedSpace for its next stage of development.

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