Hello everyone! This update targets a common controller and Steam Deck pain point: lining up a Portal on the map. The selection frame is larger, nearby Portals snap into focus, and analog map panning now supports fine input, sustained acceleration, and quicker braking. We also fixed a serious Map Sync Station stall that could disconnect other players.
Previously, selecting a Portal with a controller or Steam Deck often required repeated, pixel-perfect adjustments. Three changes make that process easier:
Larger selection frame. Your current aim point is easier to read at a glance. (HYM-11-11)
Portal snap targeting. Move near an available Portal and the map will center on it and highlight the icon—no more pixel hunting to select it. (taichunmin)
Analog acceleration and braking. Light stick input gives you fine control; hold a direction to build speed across the map; release to stop quickly.
Fixed a serious issue where a Steam Deck host could stall for around 20 seconds while loading map data or uploading through the Map Sync Station, disconnecting other players. (taichunmin)
Fixed an issue where teleporting directly to a camp that requires a specific transformation could leave you trapped inside. You will now arrive outside the entrance and can leave normally. (麻麻辣辣爆炒章鱼)
While moving an object with the Hammer on gamepad, pressing A now confirms placement without also opening a chest or workstation ahead, or picking up a torch. (taichunmin)
Cooking recipe details now show the finished item’s sell price directly, without leaving the recipe window. (HYM-11-11)
Our most important ongoing engineering effort is separating player data from world data. As the current version stabilizes, fix-focused releases may be less frequent than before, but development remains active and this work is moving forward.
Special thanks to モモさんゲームス, シカダイラ, 馮軾醍, Dawn Traveler, Ubbo-Sathla, KMT_Chaos, BabyAce, 猫叔, and many other players for their suggestions and help.
If you have any thoughts, you’re always welcome to share them with us.
If you encounter any other issues or have suggestions for the game, please join us on Wonderia Discord.
Thank you again for your feedback, patience, and support! 🪐🫶