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In that case... PlaytestNewsPLAYTEST 0.1.9
Game update

PLAYTEST 0.1.9

In that case... Playtest · published 16 Aug 2026, 14:16 UTC

All newsPlayers around this dateRead on Steam

- Added the Level 4 final-contract case roster, with high-value rewards and brutal skull outcomes that can seize 50–70% of your balance.
- REWRITTEN lore.
- Rebalanced Level 4 case rewards to prevent individual pulls from trivializing the $500M debt target.
- Level 4 rerolls now cost a fixed $25,000,000. They are unaffected by round inflation or repeated use.
- Level 4’s red X2 button now doubles the next case only, without forcing spike descents.
- Level 4 vending upgrades are now limited to Opening Slots, Drink Capacity, and Permanent Multiplier upgrades.
- Restored random Level 4 phone taunts alongside director economic overrides.
- Added Escape 3 and Level 4 to Build Settings and verified their checkpoint/Continue flow.
- Updated Level 1 tutorial’s opening lore lines to fit the new story.
- Intro music now reliably stops when an intro finishes or a scene changes early.
- Updated dev cheats: `+` adds $500K; `-` removes $50K.

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Game update14 Sep 2026PLAYTEST 0.2.67ENDLESS MODE IS HERE GO PLAYTEST IT.Game update28 Aug 2026PLAYTEST 0.2.5 PATCH 2Fixed bugsGame update28 Aug 2026PLAYTEST 0.2.5 PATCH1- Switched from Integer 32bit to 64bit as the limit was reached. - Nerfed cases in Level 4 - Fixed a bug where level 4 would respawn you back to lvl 3.