Hello Comrades,
We come to you from depths of development to bring you a new update.
We've focused specifically on bugs and balancing that you mentioned in reviews, discord chats and youtube reviews (thanks for everything btw :) )
So, here is the list:
- We fixed shotgun mechanics getting stuck
- We made that Power ups, after some time (right now we set that to 20 seconds) will disappear instead of holding your max active count of power ups on map
- We brightened the power up outline color to be more visible behind objects
- We fixed killing effects on Coner enemy (Big bot with a shield). So now he shouldn't just stand there after being killed with Finisher or Explosion
- We fixed a problem with immortal enemies on the map
- Due to a bug, the ammo count wasn't properly carried between arenas. It made us think that some negative effects of last encounter shouldn't impact another one. That's why we made it a permament thing and added that if you end the last arena with less then 50 HP, you start a new arena with exactly 50 HP
- We fixed the bug with power ups or Rage sometimes not being carried over to the next arena - We made the Tutorial easier (especially the last encounter)
- We made so when player dies on Tutorial after learning about how guns works, they aren't losing all of their ammo
- The achievement Long March is now properly achievable
- We added two new achievements: Bourgeoisie and Ultimate Killing Machine
- We decreased the amounts of armors on Coner gunners for fourth arena of First trial
- We increased the amounts of minions on Arena 3 of Trial 3 to make collecting ammo and health a bit easier