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skate.NewsDev Update
Community

Dev Update

skate. · published 14 Aug 2026, 16:00 UTC

All newsPlayers around this dateRead on Steam

Season 5 will now drop on September 8th with update 0.32.0, meaning you get an extra two weeks to experience all the excitement of the X Games San Van and the X Games Stadium.


In Season 5, we're making some big changes to progression to better reward the way you play. In this update, we're overhauling progression so your time in San Vansterdam rewards your time on the board - not your login schedule. Here’s what we have lined up:

Neighborhood Progression

Tasks Are Now Bounties

Tasks are becoming Bounties - and that’s just the beginning. There are two big additions coming your way, along with the name change:

Endless Bounties: Finished your regular objectives? Endless Bounties keep the session alive with fresh ways to progress. And if you’re not feeling the one we’ve served up, you can reroll with Rip Chips to try something new. 

Crew Bounties: Master each neighborhood by conquering these permanent, escalating series of bounties from the DaKs, SVLocs, and DLC crews. They start easy but ramp up quickly, rewarding you with exclusive crew-themed gear as you advance through each page. 

Challenge Overhaul: Progress at Your Pace


Challenges will no longer rotate daily: once unlocked through Neighborhood progression, Missions, and Crew Bounties, they’re yours to complete whenever you want. No more racing the clock.

All Challenges will reset at the start of Season 5, giving you a fresh opportunity to earn new rewards and crew progression. From there, you can work your way through the Challenges on your map without progress resetting each day during rollover - meaning less repetition from doing the same challenges every day. 

Spotlight Challenges: Each week, we’ll feature specific challenges with bonus objectives and extra Tix for shutting them down, giving you new goals without the FOMO.

More Choice. More Progress.    

Every Bounty (except Crew Bounties, which contribute to their respective Crews) now contributes to the Neighborhood you choose to rep, giving you more control over how you progress. As you level up one Neighborhood, you'll naturally unlock the next, so every skating session contributes toward both Neighborhood progression and your skate.Pass.

Hit max rank? There’s still plenty to do. Complete Crew Bounties or replay the reset Challenges to earn even more rewards. What you’ve already earned, unlocked, and progressed won’t be reset. 

Rewarding How You Play

More Balance, Less Grind


We've rebalanced progression and rewards to better support every type of player. Most players will earn more consistent Neighborhood Rep through regular play, while one-time rewards from Crew progression, Missions, and Challenge completion have been significantly increased. Rip Chip rewards have shifted toward meaningful milestones rather than endless grinding, helping reward exploration and progression while maintaining long-term goals for dedicated players.

Your Progress, Your Way

These changes are all about making progression feel more rewarding, however you play. 

  • Multiple progression paths: Right off the jump, you'll have multiple paths forward through Missions, Bounties, and Challenges. 

  • More mission variety: Rather than a single long mission line, mission progression is now split into multiple mission chains and side missions, giving you more freedom in how you play.

  • Rewards for how you play: As you progress, your focus naturally shifts toward completing Bounties, Spotlight Challenges, and new activities, while late-game players will continue earning rewards through the skate.Pass and seasonal content. 


Whether you're dropping in for a few sessions each week or grinding every day, there will always be meaningful progression waiting for you.

We've had a lot of fun building these changes, and we're excited to finally put them in your hands in Season 5. As always, thanks for skating with us, sharing your feedback, and helping shape skate.

See you in San Van!

The Full Circle team

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