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Valiance PlaytestNewsHuge Content Update
Game update

Huge Content Update

Valiance Playtest · published 14 Aug 2026, 11:24 UTC

All newsPlayers around this dateRead on Steam

New Bosses and Campaign Changes

We´ve added two new boss levels, one of them featuring a dragon.

We´ve also removed "The Liminal Castle 2". It only served as filler for chapter 1 and is no longer needed.

Difficulty, Leaderboards and Ranks/Grades

Combat score originally was based on the amount (and type) of slain enemies as well as the time taken to beat a level multiplied by the players chosen difficulty. This was meant to score a players performance in combat rather than pure speedrunning.

Combat is also what gave players their ranks/grades (ranging from "Bronze" to "Valiant").

Since we replaced Mutators with normal difficulty options however, this multiplier was no longer applied and Combat Score lost most of its meaning. This also means that in recent versions it was impossible to get a high rank/grade.

This is now ALL fixed!

Difficulties grant a multiplier for your combat score and we also brought back Mutators. When you play the game on "Brutal", you can now select Mutators to make the game more difficult and to get an even higher score multiplier.

More from Valiance Playtest

Other announcements

All news
Game update8 Sep 2026Bug FixWe fixed some bugs with the dragon boss.Game update8 Sep 2026Minor Polish UpdateYour saves are no longer deleted after every update (although your progress WILL be wiped one more time as we transition to the new system). We visually overhauled the level "The Liminal Castle"Game update27 Aug 2026Polish & Bug Fix UpdateWe´ve improved the menus. We´ve added a proper sound menu. We fixed an a bug where your final combat score would go up indefinitely and stall the game when your score multiplier was below 1x