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Wend PlaytestNewsPlaytest 67
Game update

Playtest 67

Wend Playtest · published 14 Aug 2026, 01:24 UTC

All newsPlayers around this dateRead on Steam
  • Fixed the big one where a teammate's tower would appear on their board and never on yours.
  • Once that happened the boards never came back together for the rest of the match.
  • Towers, sells, merges and upgrader feeds now always land for everyone.
  • Fixed a bug where you were told it was not your section while standing in your own section.
  • Fixed being told it was build phase only during the build phase.
  • Fixed the round freezing when a player left the game.
  • Fixed mana dropping to zero when nothing had actually leaked.
  • If two players ever do drift apart, the game now pulls them back together at the end of the round instead of only noticing.
More from Wend Playtest

Other announcements

All news
Game update12 Sep 2026Playtest 91Improved pathing · You can now open the pause menu during story dialogue, and pausing no longer skips the line. · Music keeps playing softly under mid level dialogue instead of stopping. · Tracks now fade out, rest for a moment, and fade in instead of cutting straight into the next one. · The campaign header now says Mission instead of Tier. · The match timer only counts time you are actually p…Game update11 Sep 2026Playtest 89The bottom bar is now a row of clear buttons showing the icon, the action name and its key. · The board edge is outlined along its zigzag teeth and the road runs over the outline where it leaves the board. · The frame lines around the board are gone and the backdrop is one seamless colour behind the board and the panels. · Tall trees, towers and wells at the top of the board now draw over the t…Game update9 Sep 2026Playtest 89Playing the next mission from the results screen now starts it on the highest difficulty you have unlocked there · The difficulty you have selected on a mission card is now shown in gold