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Ruffed UpNewsDemo Patch Notes 8/12/2026
Game update

Demo Patch Notes 8/12/2026

Ruffed Up · published 12 Aug 2026, 06:05 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! Thank you again for playing the demo, wishlisting the game and leaving feedback!

We're happy (?) to announce that since the demo was released, our players have collectively mortally wounded their unconscious walker over 300,000 times!

The response to the game has surpassed all expectations and we're working hard to make it an even better experience. In this patch, we've made some adjustments that should improve some difficulties players have been having in certain sections, as well as fixed some bugs.

Demo Patch Notes 8/12/2026

Fixes

  • Fixed an issue where star stickers could disappear from the level select screen after completing a level in Ruff difficulty that had previously been cleared in Ruffer difficulty

  • Fixed an issue where players could walk through garbage truck in garbage truck section of City level

Other Changes

  • Renamed "Chihuahua", "Alpha Dog" and "Sigma Dog" difficulties to "Ruff" "Ruffer" and "Ruffest" respectively

  • Adjusted trolley spawn rates and collider size in trolleys section of City level

  • Adjusted rat behavior in alleys section of City level

More from Ruffed Up

Other announcements

All news
Game update17 Aug 2026Demo Patch Notes 8/16/2026Hello everyone! Thank you so much for playing the Ruffed Up demo. We're happy to announce we've hit 12,000+ wishlists ! We couldn't have done this without your support. This demo update comes with a hotly-requested new feature - Photo Mode! Feel free to tag us when posting on social media, or join our Discord and share your pics there! We're looking forward to seeing the creative images you guy…Game update9 Aug 2026Demo Bug Fixes - 8/9/2026Hey, all! First of all, we want to give a huge thanks to everyone who's played our demo, wishlisted the full game, or left feedback. We've been thrilled to see the community's response to our game! Based on feedback from the demo, we've made some improvements and fixes that should make things a bit smoother. Fixes · Fixed an issue where cars in Park were not being synced between host and client…