I'm excited to announce that BONETOX will launch in Steam Early Access on September 23!
As a solo developer, I believe the best way to finish BONETOX is together with the community. While all core gameplay systems are complete and fully playable, Early Access will help shape the game through your feedback.
Your suggestions will help me balance weapons and enemies, improve gameplay, prioritize new features, and polish the overall experience before the full release.
The plan is to remain in Early Access for approximately 6 months, targeting the full release in Q1 2027.
The Early Access version will include:
2 fully finished arenas (out of the planned 6)
More than 10 unique enemy types
A challenging boss fight
Full weapon arsenal
Skill Tree progression
Steam Leaderboards
Sandbox mode for experimenting with builds and weapons
Throughout Early Access I'll continue expanding the game with new arenas, enemies, bosses, Challenge Mode, additional music, localization, balancing, and many quality-of-life improvements.
The launch version will be available in English, with all promised languages being added gradually during Early Access.
If you'd like to see what's planned for the future, you can find the detailed development roadmap here:
A quick overview is also available below
Feel free to join the BONETOX Discord server and share your feedback, bug reports, ideas, or simply chat with the community:
I'll also post regular Steam announcements during Early Access to keep everyone informed about upcoming updates, new content, and major improvements.
Thank you to everyone who has wishlisted BONETOX, tested early builds, and shared feedback so far. Your support means a lot, and I can't wait for you to experience the game this September!
See you in the arena!
Cheers,
KLD ONE