
Our systems, silent for a long time, are active once more.
A new maintenance and improvement update for Space Bross is now live!
In this update, we focused on making the overall game flow more stable, fixing several frustrating issues, and improving the balance of the gameplay experience, especially in later sections.
This is not a major content update, but rather a quality update aimed at strengthening the core systems of Space Bross and giving players a cleaner, smoother experience.
• The wave system on the 4th planet has been reworked
• Several issues during wave transitions have been fixed
• Enemy wave spawn timings have been improved
• Sudden difficulty spikes in later stages have been made more balanced
• Issues causing some enemies to move unexpectedly have been fixed
• Various performance optimizations have been made
• Small issues affecting the overall gameplay flow have been fixed
• Minor improvements have been made to some visual and sound effects
• Menus and transition screens now provide a more stable experience
• Some small issues that could appear during longer play sessions have been fixed
Based on player feedback, some wave transitions on the planet Neraxıs-4 felt harsher or more irregular than intended.
With this update, the flow of enemy waves has been made clearer, more controlled, and more balanced.
Our goal is to reduce situations that feel sudden or unfair to players.
The wave system is one of the most important gameplay elements of Space Bross. That is why, in this update, we made several adjustments to wave starts, enemy spawns, and round progression.
In some cases, progression could be delayed even after a wave was completed, or enemies could behave differently than expected.
To reduce these issues, system-side improvements have been applied.
This update also focuses on improving the overall gameplay feel.
Many small details that may seem minor but can be felt during gameplay have been adjusted. We want Space Bross to feel more understandable for new players and more enjoyable for returning players.
• Fixed an issue where some waves started later than expected
• Fixed enemies appearing in incorrect positions on the 4th planet
• Reduced small stutters that could affect gameplay flow
• Fixed some effects triggering at the wrong time
• Fixed minor visual issues during level transitions
• General stability improvements have been made
If you have not visited Space Bross for a while, now is a great time to return.
Base systems are active again.
Enemy waves are more balanced.
The galaxy is waiting for you once more.
After playing, you can share your thoughts in Steam reviews or on our community page. Your feedback is very valuable to us as we continue improving Space Bross.
See you in space, commanders.
Lavega Games Team