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Glider Sim LiteNewsUpdate 3.2.5 – Progressive Time & Planetary Day/Night Cycle
Game update

Update 3.2.5 – Progressive Time & Planetary Day/Night Cycle

Glider Sim Lite · published 3 Jun 2026, 04:19 UTC

All newsPlayers around this dateRead on Steam

-Time now progresses naturally instead of remaining static.
-The sun is now positioned accurately based on the selected time of day and time of year.
-Added a new global atmospheric shader that simulates Earth's atmosphere. Fly high enough
with the Spectator Camera and you can even leave the atmosphere and enter space!
-Added a Time Scale setting, allowing time to pass faster or slower. Watch a full sunrise-to-sunset cycle unfold in minutes or over several hours. Time Scale is synchronized across multiplayer sessions.
-Global time is now synchronized using UTC. During multiplayer sessions, it may be daytime on one side of the planet and nighttime on the other.
-Moved the Time of Day slider from the Weather panel into a dedicated Time Settings panel.
-Added a Time of Year slider, allowing you to adjust the month and day, which affects the sun's position in the sky.
-Added local time display to the main HUD.
-Challenges can now include environmental requirements such as wind speed, wind direction, cloud base, time of day, and time scale. Some challenges may have no requirements, while others may require specific conditions.
-Most speed-flying challenges can now be played at any time of day.
-Muted players will no longer trigger radio transmission sounds, preventing audio spam during multiplayer sessions.
-Reduced the volume of radio transmission sound effects.
-Enable HDR on high graphics settings.
-You can now fly at night.
-Update space / stars skybox.
-Added a fog/haze layer to improve atmosphere realism.
-Waterfall color now updates based on the time of day.
-When joining a multiplayer room, the default starting location is now the host's launch site, including their latitude, longitude, direction, and platform height.
-Multiplayer users in the player list now have "Location" and "Launch Site" buttons. "Location" teleports you to their exact coordinates, while "Launch Site" takes you to their launch site position.

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Game update26 Jul 2026Update 3.3.4 - Hot Fix-Redesigned the Glider Selection screen so all available gliders are visible from the start. -Added a wind-direction slider, allowing you to set the wind to blow from any direction. -Fixed an issue where wind would stop working at high altitudes above the terrain. -Fix issue where user verification would fail periodically. (If you see this bug continue please report) -Fixed clouds rendering ove…Game update2 Jul 2026Update 3.2.6 – Sun Valley Scavenger Hunt-Search for and find 3 animals / creatures on the Sun Valley map: Bigfoot, a Grizzly Bear, and a Wolf. -Every few minutes, a wild animal will spawn and trigger a notification. -Use the map to see the animal’s general spawn location. -When you get close, the animal will make sounds every so often. Use the audio cues to pinpoint its exact location. -Fly low over the animal to find / collect it. -…Game update4 Jun 2026Update 3.2.6 – Hot Fix-Fixed an issue where the UI was being captured in launch site thumbnails when saving. -Adjusted the thermal generation algorithm to be slightly less dependent on sun angle and spawn more thermals over dirt, concrete, and rocky terrain. -Reduced haze layer intensity for improved long distance visibility.