Hello there, again,
Quickly wanted to share some of the latest developments from all around the game this time.
Classic Doom styled keycards added as a a homage and as a new mechanic for sector F, boosting the usability of the tactical beacon quite a lot
There are shielded enemies now in time attack and hardcore mode. These you can’t just kill or disable. Hence, you must be a bit more careful and scout the area ahead of you.
This should make route planning and skill selection a little bit more tactically challenging.
All levels are done – for now. Playtesting will certainly lead to a humongous amount of necessary changes
Every sector now includes an optional “dark/x0” level, increasing the amount of levels to 42!
Optional levels take their sector’s new mechanic and do something special with it. This could mean the level gets a bit more complicated or difficult or deadly. In any way, the goal is to make these levels more interesting. If you like additional challenges or variety, this is for you.
Several cool music tracks have been added to the time attack as well as relaxed mode playlists.
There is an intro and outro in the making to give Skippys Grand Escape a (minimal!) “story” frame.
Added a credits animation, because why not add it way before the game is even finished...
SGE should now receive a “fully compatible” rating from Valve for the Steam Deck once they’ve tested it.
Widescreen support added and tested with up to 7680x1440 (16:3).
16:10, e.g. for Steam Deck also tested.
A couple of accessibility options added.
Alongside this, several screen elements, e.g. the background layer, received textures that make their color less important, which helps people with impaired color vision, but all players should benefit from a better readability.
Several performance improvements implemented to reduce loading times and CPU load.
Several VFX improvements to breathe some more life into enemies and objects. Almost everything got some nice looking shaders, additional elements and animations now 😊
As always, interested in your thoughts.
Cheers,
Inv1s1ble