We have released a new patch focused on Lumberyard issues, visual improvements, NPC behavior, raccoon interactions, building flow, UI fixes, and quest progression.
Thank you for your continued feedback and support!
Lumberyard Fixes
• Fixed an issue where wood could get stuck before the Lumberyard resources were fully depleted.
• Fixed an issue where the Lumberyard cooldown could stop working correctly.
Icon & Visual Improvements
• Updated product icons.
• Updated buildable icons.
• Replaced incorrect tool icons with their proper versions.
• Updated glass materials.
• Improved placement outlines for buildable objects.
UI Fixes
• Fixed an issue where unrelated UI elements could appear behind the sign during the evening.
• Added the game version number to the top-left corner of the screen.
Cleaning & NPC Behavior
• Fixed an issue where the wooden toilet could incorrectly trigger a sponge requirement while cleaning.
• Adjusted NPC trash behavior to reduce excessive trash generation.
Raccoon Fixes
• Fixed a glitch that could occur when repeatedly hitting the raccoon with the baseball bat.
• Fixed an issue where the “chase away the raccoon” task could not be completed.
• Fixed an issue where the baseball bat interaction with the raccoon would not trigger correctly.
Building & Placement Fixes
• Fixed an issue where construction materials placed in the build area could disappear while building the picnic area.
Tools & Pricing
• Fixed an issue where some tools had a price of 0.
Quest Flow Improvements
• Moved the Research Table task earlier in the progression for a smoother gameplay flow.
We will continue improving the game with more fixes, balancing changes, and quality-of-life updates. Best regards,