We have released a new patch focused on shop interactions, NPC behavior, lighting, research progression, starter balance, and several reported map and interaction issues.
Thank you for your continued feedback and support!
Economy & Starting Balance
• Increased the starting money to $4,000.
• Added and adjusted starting items for a smoother early-game experience.
Shop & Checkout Improvements
• Fixed an issue where NPCs could keep products in their hands after the shop sequence.
• Fixed an issue where NPCs would sometimes leave the shop sequence without taking a shopping bag.
• Fixed an issue where products were sometimes not placed on the counter during the shop sequence.
• Fixed an issue where NPCs could leave their shopping bag at the checkout, blocking the cashier area.
• Improved and polished several parts of the shop sales sequence.
Lighting Fixes
• Added missing lights to the game.
• Added a default lamp for players at the beginning of the game.
• Fixed an issue where lamps could not be turned off.
Cleaning System
• Fixed an issue where trash bags appeared too large while being carried by cleaners.
UI Fixes
• Fixed an issue where a number was shown incorrectly in the “Day” text area.
• Improved the scroll speed of the Research Tree.
Research Tree
• Reviewed and improved the Research Tree unlock system.
• Fixed issues related to research point consumption when unlocking items.
• Reviewed the unlock and consume systems in the Research Tree for better consistency.
NPC & Interaction Fixes
• Fixed an issue where NPCs could get stuck while picking up products from shelves.
• Fixed an issue where NPCs did not change properly when using hot tubs.
Building & Placement Fixes
• Fixed an issue where the building could disappear during the trash bin shop interaction.
• Fixed an issue where syringes appeared while placing the Ticket Sale Stand in build mode.
Map Fixes
• Fixed a collision issue where players could pass through a rock near the camping area. We will continue improving the game with more fixes, balancing changes, and quality-of-life updates. Best regards,