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Anpfiff1 - Retro Fussball ManagerNewsv2.0.6 - Season Saver
Game update

v2.0.6 - Season Saver

Anpfiff1 - Retro Fussball Manager · published 21 May 2026, 10:46 UTC

All newsPlayers around this dateRead on Steam

Bugfix release: European cups finish reliably, save-load crash fixed, cloud sync stabilized.

🏆 European cups finish reliably


In multi-country mode the three major European cups could end up with fewer than 36 teams. season stuck. Per-country quotas now scale dynamically, EU filler slots stay reachable.

🏆 European Super Cup uses correct season winners


From season 2 onward the Super Cup in week 51 wrongly inherited the previous season's champions. Now uses current season winners; existing saves are corrected automatically.

💾 Save-load crash on mobile fixed


Saves could grow over 100+ MB and crash the app on load. League statistics no longer bloated; existing heavy saves are auto-slimmed to ~60 MB on first load.

☁️ Cloud sync on Android more reliable


Google Play Cloud sometimes never returned an answer. 15-second fallback to online DB, empty-snapshot check, automatic conflict resolution, diagnostic logs.

🎙️ Relegation interview shows correct old league


Relegation interview used to print the wrong old league; relegation out of tier 3 even named a league from another country. Now correct in all 47 languages.

📺 Live ticker: correct keeper on saves


On penalty saves the ticker sometimes named a random field player instead of the goalkeeper. Now resolved deterministically from the defending team.

📊 Career goal scorers keep their names


All-time goal scorer lists sometimes showed "???" for retired players. Names now stored persistently; all-time list covers every country.

⬇️ 3rd-division relegation zone


Table marked only the bottom 2 places red while 3 teams actually relegated. Coloring and logic now in sync.

✨ Quality-of-Life


Season-preparation layout fixed (was shifted on PC fullscreen), office no longer flickers after promotion/relegation, various translation corrections.

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