Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DeckslingerNewsDevlog #5 - Access Granted!
Community

Devlog #5 - Access Granted!

Deckslinger · published 8 May 2026, 08:13 UTC

All newsPlayers around this dateRead on Steam

Hello there Decked Out Gamers!

We've been hard at work getting things ready for our Early Access launch and improving our Demo to make sure it lands just right.

Demo Improvements

Diving into the feedback we've recieved so far, it was clear that combat pacing was still far too chaotic, putting people off building deck that was oriented around zone control (such as Orbs builds).

To address this, in the latest version of the Demo enemy movement speed has been significantly reduced across the board. This opened up far more build options in our own internal playtesting sessions, and we even took some time to try it out with players completely new to Decked Out with positive results.

Additionally, as we've refined the core loop - some card designs that used to make sense no longer do. So we've taken a moment to rework some of the outliers (and we'll continue to do so as we approach Early Access)

The old volcano just wasn't hitting right, adding it to the field felt more like a chore than a legendary power play. Now, Volcanos stay on the field between nights, but you can only have a maximum of 3 - meaning once you've played them, they're adding permanent power for the rest of the run.

By the time you accessed Entropy, your resource problems were often a thing of the past. With the new copy you get to completely break one of Decked Out's rules and never worry about waiting for a reshuffle again. When paired with high draw speeds - this can get pretty insane.

What's Next?

So what can you expect in the first Early Access version?

  • A brand new Class with their own unique Cards, Artifacts and Gems

  • More Wizard Cards, Artifacts and Gems

  • New Mini-Game Combat Events

  • More Town Hall Events

  • Mid-Run Saves

  • More Quests and Unlockables

  • Achievements

Of course we'll be going into more detail in the devlogs leading up to our release date too! So you can look forward to a deeper dive then.

And that does it for this devlog! Thank you so much to everyone who has tried and continues to try out the Demo. We're really happy with the response so far and can't wait to keep building this game for you!

Stay Decked Out

More from Deckslinger

Other announcements

All news
Game update8 Sep 2026Hotfix 0.5.25Fixed an issue causing Filigree to add gems to all cards (not just Lance Cards) · Duplication Hack now requires the duplication of 2 cards (down from 3)Game update6 Sep 2026Hotfix 0.5.24Fixed an issue causing the settings to appear on top of each other in the main menu · Fixed an issue causing the main menu to re-appear if ESC was pressed during the transition to character select · Reduced the mana cost of Sage's Lance to 1 (down from 2)Major update4 Sep 2026Deckslinger 0.5 Update - Magic vs TechGreetings Deckslingers! It's time for the very first major update to Deckslinger, and there's tons to go through! As usual we will be watching all feedback channels closely and hotfixing the game as soon as we can so please share your feedback. New Cards We have 13 new Wizard Card and 31 new Ranger Cards coming with update including 3 brand new Tags for Ranger... Here are a few highlights Gouge…