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Tower Tactics 2Newsearly access v0.1.10.5
Game update

early access v0.1.10.5

Tower Tactics 2 · published 16 Oct 2026, 11:27 UTC

All newsPlayers around this dateRead on Steam

Highlights

  • A toggle to customize the Maximum FPS has been added to the Options menu, in Display & Sound under the Resolution toggle.

Balance Changes

Towers


Arcane Mage

  • Now dispels on cast.

Game Modes


Survival & Maze Builder

  • The difficulty now scales exponentially after wave 25, instead of linearly. (The game considers that you've won after you reach wave 25)

Bug Fixes

  • Bug Fix: Card upgrades at the end of Maze Builder and March of Giants combats could sometimes be duplicated.
  • Bug Fix: The "Toggle Visibility" button in the Draft versions of Survival and Maze Builder game modes was too close to the cards in non-16:9 aspect ratios.
  • Bug Fix: More than 4 paths wouldn't fit in the bottom bar UI.
More from Tower Tactics 2

Other announcements

All news
In-game event23 Oct 2026early access v0.1.12.0Highlights · The crystal limit during runs has been raised from 999 to 9999. · You can now directly press the next node on the Sector Map after you finish an event without having to press "Continue" before. · Clarity improvements have been made regarding towers that buff other towers in their range. Now, the affected towers show a green outline: Towers that are being buffed by other towers also…Game update20 Oct 2026early access v0.1.11.1Highlights · Some performance improvements have been made to how projectiles work. In my stress tests, an increase of around 20% FPS could be seen in situations with lots of enemies and towers. Bug Fixes · Bug Fix: The spell damage preview of Decimate the Weak was incorrect. · Bug Fix: Cards were losing their syntax highlighting when they received an item or when your intellect changed during c…In-game event19 Oct 2026early access v0.1.11.0Highlights · Added a toggle to enable/disable damage numbers in the Options menu, under the "Appearance" tab. · Clarity improvements have been made in the central hub to better indicate how to continue the story progression. · When you don't have a quest selected, an icon appears on the Tavern, and the "Current Quest" text in the top bar is now visible and says "None". · When you have a quest t…