Hi everybody,
This update is a hotfix to fix some issues that arose from the previous patch.
Changelog:
- Aim should no longer be "sticky" (and in the case of an issue, it properly resets when the window is unfocused)
- Debris piles that appear in Mission 3 Part 2 are no longer "slippery" to walk on
- Certain stats in the debrief screen now properly round to even numbers
- Brethren Slave achievement now does not trigger improperly
- Guards will now no longer attempt to report to several alarms in quick succession.
More updates coming soon, in time, of course.
-BananaH