
Relic Echo’s bonus stacks now accumulate with consecutive picks and are applied together to the next non-Echo Relic you select.
Area Mission Milestone #5000 now also increases the level caps of Super Adventuring, Super Developing, Super Hunting, and Super Experimenting from 20 to 100.
Reduced the level-up cost of these four Guild Super Abilities from [5 + 5 × Lv] to [1 + Lv]. The difference for previously purchased levels will be automatically refunded as Guild Super Ability Points when the save is loaded.
General Upgrade levels now carry over between WA3 Runs when both WA3 Accomplishment #35 and Area Mission Milestone #4000 have been achieved. Fracture [Primitive Upgrades] disables Resource Gain 2+ effects while preserving their levels for future Runs without the Fracture.
SD Modifier Milestone instant-clear rewards now apply at the start of WA3 Runs when WA3 Accomplishment #95 and the corresponding milestone have been achieved.
Ultimate Trial [Monty Punching Bag] is now exempt from No Second Chances and no longer ends your WA3 Run when the trial ends or you quit it.
Relic [Relic Echo]’s bonus stacks now work with Fracture [Relic Singularity], applying to the next selected stackable Relic.
Fixed an issue where WA3 Accomplishment progress could be lost after performing WA1 or WA2 and restarting the game during the same WA3 Run.
Fixed WA3 Auto Retry not working in Background Mode. Automatic retries now keep Background Mode active and respect the Nitro countdown speed setting.
Fixed other minor bugs/typos