Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Fabulous FoolNews🃏 Open Playtest IS LIVE!
Community

🃏 Open Playtest IS LIVE!

Fabulous Fool · published 10 Sep 2026, 15:00 UTC

All newsPlayers around this dateRead on Steam

Hey, Card Battlers!

Big news – the Open Playtest is live and anyone can pull up a chair this time. You told us where the game confused you, where a run dragged, and where it just didn't look as good as it should – and we spent the time since working through that list.


Here's what's changed 👇 

🎓 Your First Run, Explained

We went back to the first minutes of the game and rebuilt the tutorial flow. The steps follow each other in a sensible order now, the opening fights are paced calmer, and the core mechanics arrive one at a time instead of all at once.

The bigger fix: rules slides you can open at any point in a run. Forgot which suits answer what, or what a demon is currently doing to your hand? A couple of clicks and you're reading the answer instead of guessing.

Because the complaint was never really "the rules are bad". It was "nobody explained them". That's the part we went after.

✨ A Little More Life At The Table

We're still polishing how a match feels moment to moment. A batch of animations and effects got an update so that actions land with more weight and read faster.

The clearest example is the demon buff animation. Old version, new version, same moment – that comparison does a better job than any paragraph we could write here.


🗺️ A Shorter Road, With More On It

The rework wasn't only about fights. After the test we looked at the shape of a full run and cut the length of the acts – then filled the space we freed up with more events and more choices. Less empty walking between encounters, more decisions per minute.

The act maps themselves got redrawn too, biomes and tournaments alike. It took a stack of iterations to land on the current version, and a few of the rejected ones are honestly too good to keep in a folder – so we're showing the search, not just the result.


💎 Polishing Every Little Treasure

💎 Polishing Every Little Treasure

Getting ready for a playtest isn't all systems and structure. We're also going through the art by hand, one element at a time, and relics were the latest pass.

A chunk of them got redrawn to sit better in the game's overall style and to read more clearly on the table. Small stuff on its own. It adds up fast.


That's the batch. Open Playtest is live now.

Add the game to your wishlist and follow the page so the doors don't open without you 🃏

See you in the Kingdom of Fools ✌️

More from Fabulous Fool

Other announcements

All news
Community6 Aug 2026CLOSED PLAYTEST HAS BEGUNHello, everyone! We're excited to announce that the closed playtest has officially begun! Do you love card roguelikes but fancy some fresh gameplay mechanics? Now's the perfect time to be among the first to try it! It's a funny fantasy deckbuilder where classic card game rules collide with tactical chaos. Play by the rules of 'Fool' – enemies play threat cards, and you decide how to counter the…Steam news9 Dec 2025Let's start!🟢 Our first open public playtest is live — we invite everyone to test their skills in the Tournament . Jump in and play, share your thoughts here or through the in-game feedback form, spread the word to your friends.Steam news26 Nov 2025Join the playtest!💎 Hello, friends! We’re excited to share the results of nine months of active development and invite you to playtest our card‑based RPG roguelike — where battles follow the twisted logic of solitaire and the fool’s game! In the playtest version, you’ll find: ⭐️ 16 unique opponents across 4 biomes filled with dialogues and events. ⭐️ 60+ demons that form the core of unique and creative builds.…