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Champions Stable: Equestrian Dynasty Playtest
News
Playtest 4 patch notes!
Game update
Playtest 4 patch notes!
Champions Stable: Equestrian Dynasty Playtest
· published
9 Sep 2026, 07:56 UTC
All news
Players around this date
Read on Steam
Playtest 4 - Patch Notes
🏆 Training & Planning
Completely redesigned the
Training system
.
Added the new
Seasonal Plan
, allowing you to plan up to six years of a horse’s career.
Added projected development based on training, racing, and recovery time.
Added three Quick Plan presets:
Exploit Now, Build, and Balanced
.
📅 Calendar & Events
Rebuilt the
Calendar
with one continuous seasonal view.
Added warnings for recovery conflicts and missing jockeys.
Added a new
Race List
with filters and multiple-horse registration.
Added a new
Auction List
with dates, locations, lot counts, and estimated price ranges.
🔧 Additional Improvements
Made several improvements to the
Staff
section.
Made several improvements to the
Buildings
section.
Improved general interface clarity and season management.
More from Champions Stable: Equestrian Dynasty Playtest
Other announcements
All news
Game update
5 Aug 2026
Playtest 3 - Hotfix
A small hotfix to fix some texts and to adjust the timings during the Staff Negotiation
Game update
5 Aug 2026
PLAYTEST 3 – PATCH 1
PLAYTEST 3 – PATCH 1 []Fixed visual bugs in the Auctions section that could cause the Auctions and Buildings interfaces to overlap. []Fixed visual issues affecting horses in the Horse Details section. []Improved the Buildings section: []Fixed the camera occasionally losing its position. []Resolved several text issues. []Improved the appearance of multiple buildings. · The pool is now displayed…
Game update
3 Aug 2026
Third Closed Playtest is Live!
Third Closed Playtest is Live! We've sent a new batch of keys to players on the Firstlook.gg waiting list! A huge thank you to everyone who's been testing the game and sharing feedback. Every bug report, suggestion, and discussion has helped us improve the experience. This third closed playtest focuses on expanding the management side of the game while continuing to bring the world to life. We'…