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Keikaku DemoNewsPatch V1.16
Game update

Patch V1.16

Keikaku Demo · published 7 Sep 2026, 15:06 UTC

All newsPlayers around this dateRead on Steam

Changelog:

-Reworked Mirrors completely to be more performant.

-Reworked Save system Caching. (this hopefully fixed save corruptions). Saving time improved by 5-10x, Loading time will be improved later too.

-Reworked Menus completely. (added language, resolution and v-sync selection and fixed superwide resolutions)

-Added side mirrors

-Fixed Target FPS setting

-Performance changes to the VHS filter. (caused high GPU temps before)

-LTStudio

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Game update5 Sep 2026Hotfix v1.152Changelog: -Fixed tool in hand bugs. -Tweaked some car materials. -Added Names to Car Parts and Items. -LTStudioGame update2 Sep 2026Patch V1.15Hi! Optimization, Bug fixes and Some improvements this time. Changelog: -Fixed 99% of the part clipping through the ground problems!! -Fixed flywheel trigger bug. (this caused the flywheel fail when loading the game sometimes). -Fixed lights rotation bug. -Fixed money numbers overflowing UI element. -Optimized big chunk of textures and materials. -Optimized car models. (added lods) -Improved Bl…Game update25 Aug 2026Patch V1.14Tiny fixes this time! Changelog: | Free Demo | -Adjusted player light to have more visibility in dark places. -Removed FPS counter (you can use steam built-in one) -Fixed Mismatched physics layers on item reset. (this caused clipped items to not reset in front of garage...) | Supporter Edition | -Fixed driveshaft dismantling bug when using the aftermarket Differential. -LTStudio