
Commanders, servers will be undergoing maintenance for update:
Tuesday 2026/09/08, 6:00 UTC
Duration: 2 hours
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Update Note:
Structure Skills
- A new Structure Skill system has been added. When a structure reaches the specified level, the corresponding Skill can be unlocked, and the Skill effect will be further enhanced when the structure reaches a higher level.
- Structure Skills are divided into Active Skills and Passive Skills. Active Skills need to be charged before they can be used, while Passive Skills take effect automatically after being unlocked.
- Different structures have different Skill effects and can provide bonuses to production, research, repair, fleet combat, and more.
**MISCELLANEOUS**
- Black Pomfret Gauss Cannon
Max-Level Stats
Attack 17411 adjusted to 19362
Accuracy 3700 adjusted to 3800
Component Score 230 adjusted to 244
- Redfin Antimatter Missile
Max-Level Stats
Attack 42795 adjusted to 48718
Accuracy 5200 adjusted to 5300
Component Score 230 adjusted to 244
We will provide compensation to affected players for this adjustment. Please check your in-game mail after the maintenance.
- Adjusted the Rear row FF restrictions in the Elena Skodova formation from FF to FF/DN, and from FF/DD to FF/DD/CL
- Increased the minimum repair cap when a ship is destroyed for Matrix and Singularity servers
Basic Repair Point/Maintenance Robot cost for repairs:
Matrix Servers:
Frigates: 120
Destroyers: 140
Cruisers: 160
Battleships: 180
Dreadnoughts: 200
Singularity Servers:
Frigates: 240
Destroyers: 280
Cruisers: 320
Battleships: 360
Dreadnoughts: 400
(These are the initial costs before applying corresponding buffs. The actual cost may be lower than the ones shown here after corresponding buffs are applied)
- Adjusted the display logic for sold-out items in the following Shops (sold-out items will be displayed at the bottom of the Shop):
Alliance Shop/Holographic Berth/Blazing Arena/Ultimate Warzone/Planet Transformation/War of Goliath/Galaxy Elysium/Hyperspace Warfare/Crisis of Shroud
- Adjusted the display rules for the Commander list in Holographic Berth. Commanders are sorted by the number of available Berths. Commanders with more available Berths appear first, while Commanders with the same number of available Berths are ranked by Strength
- Alliance search results only display eligible alliances from the current server
- In 2D mode, damaged and intact Stations are now distinguished by their icons.
- You can now unbookmark previously bookmarked component blueprints
- When a Commander changes their name, the Commander's current character name is displayed in the input field by default, and the
- Commander can copy the name from the input field
- Adjusted the reward display logic in the bottom-left corner of the game so that the playback speed automatically adjusts based on the number of rewards
- Added new Daily Special packs for Matrix and Singularity