Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
WARSHIFT 2 DemoNewsUpdate v2.34 – Redesigned Gamepad Controls & Other Improvements
In-game event

Update v2.34 – Redesigned Gamepad Controls & Other Improvements

WARSHIFT 2 Demo · published 5 Sep 2026, 21:52 UTC

All newsPlayers around this dateRead on Steam

In version 2.34, the gamepad control scheme for Strategy mode has been significantly redesigned and improved. I tried to make it as close to the classic control scheme for console games as possible, while taking into account the features of WARSHIFT 2.

Among other changes, you can now navigate unit and building menus using either the D-Pad or the Right Stick without having to hold the Left Bumper.

Strategy Mode Controls:


[ Right Stick ] – Move the cursor
[ Left Stick ] – Move the camera
[ Hold Left Stick + move Right Stick up/down ] – Zoom the camera in/out
[ Hold Left Stick + move Right Stick left/right ] – Rotate the camera
[ A / Right Trigger ] – Select units
[ X / Left Trigger ] – Order for units to move.
[ Left Bumper ] – Select all units currently visible on the screen
[ Hold Left Bumper + Right Bumper ] — select all your units
[ Right Bumper ] – Select your hero (Combat Avatar)
[ View Button ] – Select your base (ARK)
[ Left Stick Press ] — Centering the cursor on the screenControl group commands have been added:
[ Hold Left Bumper + D-Pad ] — assign the selected units to a control group.
[ Hold Right Bumper + D-Pad ] — select the corresponding control group.Navigate the Strategy menu to access special unit commands and construct units or buildings:
[ D-Pad ] – Navigating through interface elements
[ A / Right Trigger ] – Activate the selected Strategy menu buttonQuick access to menu sections, when nothing is selected:
[ D-Pad Left ] – Open the unit production menu
[ D-Pad Right ] – Open the orbital strike menu
[ D-Pad Up ] – Open the aircraft production menu
[ D-Pad Down ] – Open the building construction menu

A new option for adjusting the camera and cursor movement speed has been added.

A new sensitivity curve has been added to provide smoother and more precise aiming in Action Mode, as well as smoother camera movement in RTS Mode. Stick input is now less sensitive near the center, allowing for slower and more precise movement, while sensitivity gradually increases toward the outer edge of the stick for faster turning and camera movement.

Unit selection with the cursor in Strategy Mode has also been made easier and more accurate.

The control instructions in the tutorial missions have also been updated.

Feel free to share your feedback and suggestions regarding the new gamepad controls!

Other Improvements and bug fixes


Added a separate option for inverting the Y-axis.
Optimized energy consumption in airborne game mode.
Improved the positioning accuracy of icons on the minimap.
Fixed an issue that could make heroes invulnerable after respawning.
Fixed an issue that could occur when constructing buildings.
Introduced several other minor changes and improvements.Thank you for your feedback and bug reports, they continue to help me improve WARSHIFT 2. I hope you enjoy the game!

More from WARSHIFT 2 Demo

Other announcements

All news
In-game event14 Aug 2026Update v2.28 – Campaign Improvements & Bug FixesBased on player requests, the campaign now allows you to select a hero when replaying completed missions. You can choose from the heroes compatible with each mission’s storyline and map requirements. · More enemy structures and activity have been added to “Siege Of The Island”, making the mission more engaging and challenging. · The hero in “Lost In The Glacier” has been replaced with Vargor—be…In-game event10 Aug 2026Update v2.27 – Gameplay Improvements and Bug FixesFixed an issue with soundtrack playback after pausing and resuming the game. The current music track will now continue from where it was paused instead of restarting. · Added stat point descriptions to the Customization menu. Hover over a stat point button to view detailed information about its effects. · Improved the accuracy of object positions displayed on the minimap. Minimap navigation and…In-game event5 Aug 2026Update v2.26 – New Alien Features, Balance ImprovementsNew Experimental Alien Abilities Most ground units of the Alien faction have received new abilities that allow them to replicate and evolve using their energy cores: Core Division This ability allows you to rapidly expand your army even far away from your base. Order a unit to create two cocoons, sacrificing itself in the process. After a short time, two new units of the same type will emerge f…