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AJ's AnomalyNewsPlaytest Updates from Player Feedback
In-game event

Playtest Updates from Player Feedback

AJ's Anomaly · published 5 Sep 2026, 20:18 UTC

All newsPlayers around this dateRead on Steam

Hey everyone, Leon from Technical Fiction here. We've had our playtest up for over a week now and just uploaded a patch based on user feedback.

1. Players noted seeing textures load in when switching levels so we have added a fader adjustment to make the level transitions better.

2. The main room was too dark so we did a lighting pass to brighten up the center of the room.

3. The elevator UI looked janky so we updated it with some new hand drawn graphics and better fonts, and removed the fish-eye material from the camera which was distorting the UI.

4. There are a number of other small polish items including some sound adjustments and bug fixes.

Next up - we will be putting together an announcement trailer and sharing our release date for AJ's Anomaly.Thanks for reading this blog post and don't forget to Wishlist AJ's Anomaly:

Sincerely,
Leon from Technical Fiction

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Steam news28 Aug 2026AJ's Anomaly Playtest is HereHey everyone, it's Leon from Technical Fiction. AJ's Anomaly is now available for playtesting. If you're reading this, you're lucky because you have access to the full game. What can you expect gameplay wise? AJ's Anomaly is very similar to Exit 8, you memorize a room and visit it over and over again looking for differences from the base setup. If you get 8 guesses correct in a row, you win the…