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Hamster HunterNewsBuilding Improvements, Optimization & QOL
In-game event

Building Improvements, Optimization & QOL

Hamster Hunter · published 5 Sep 2026, 16:57 UTC

All newsPlayers around this dateRead on Steam

Added

Added the ability to store Hamsters in the fridge in the house.

Added Wait Here and Follow Me interaction to the hamster sled

Added a targeting switch to all four turrets to aim at the closest or furthest hamster

Added a color picker to the building hammer with full color, transparency and presets

Added per block color so cubes, stairs, poles, and slabs each remember their own paint

Fixed

Fixed hanging hamsters leaving a copy behind when you picked them up

Fixed a hanging hamster that could never be picked up after loading a save

Fixed hanging a hamster underneath blocks

Fixed the balcony deleting your hamster when it had nowhere to hang it

Fixed a save losing every placed machine and block when the world failed to load

Fixed the shop computer being usable before the black market quest

Fixed painted translucent blocks popping in solid before turning see through

Fixed hand held items swaying around when moving the mouse with a menu open

Changed

Changed the building hammer right click to open the new color and block menu instead of the radial wheel

Removed the C and V keys for cycling block colors and variants, colors are now chosen in the picker

Changed the building menu to open faster

Changed the hanging hamster balcony to keep its hamsters between sessions

Changed the interaction system to support multiple interactions per device

Optimized

Optimized machine health bars and nearby machine popups

Optimized turret targeting so many turrets no longer slow the game

Optimized physics catch-up so a slow frame no longer snowballs into more slow frames

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