Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Steel Skirmish: ReloadedNewsPatch v.1.2.1
Game update

Patch v.1.2.1

Steel Skirmish: Reloaded · published 2 Sep 2026, 22:21 UTC

All newsPlayers around this dateRead on Steam

I noticed quite a few issues while playing the game so I thought I would patch those before going further.

List of Changes

  • Fixed the issue where the survival-exclusive enemies wouldn't drown when underwater.

  • Fixed the issue where projectiles from survival-exclusive enemies would deal no damage if the enemy had been destroyed.

  • Attempting to exit to the main menu now properly takes you there, rather than taking you to a non-existent lobby.

  • The exit screen is now correctly hidden when entering a match in Old Pine Fortress.

  • Fixed the issue where hit markers would show incorrectly from projectiles.

  • Fixed the issue where hit markers would project onto nearby objects.

  • Holding W and S at the same time now removes input from the tank instead of rapidly alternating between a forward and backward state.

  • A couple of improperly placed objects were corrected in select maps.

  • Fixed the issue where fire particles would remain if the last shot that destroyed a vehicle also triggered the Inferno powerup.

  • The T174E2's rocket boosters now repair after every wave is cleared in Survival.

  • Fixed the issue where survival tanks would spawn in inaccessible areas.

  • Fixed the issue where a Supremacy base could become uncapturable in select instances.

  • Made other small fixes.

Looking Ahead

I'm beginning to notice that this game is missing a lot of mechanics and features that would enable a wide audience to really get into it. As of such, I think it's necessary that this game receive a massive content update if any meaningful progress is to be made. I'll begin work on adding new mechanics, maps, and vehicles, perhaps with several levels or "tiers" of vehicles, an upgrades system, and a more centralized matchmaking approach. Obviously, this will take a very long time. Expect it to be a while before an update is dropped (if there ever is another).

In the meantime, I'll be discounting this game pretty heavily in the near future, so be sure to let people know about what they're missing!

More from Steel Skirmish: Reloaded

Other announcements

All news
Game update8 Sep 2026Patch v.1.2.2Now it would be ridiculous to think that there were still bugs, right? Yeah... List of Changes · Corrected certain errors with hit markers displaying incorrectly. · Fixed the issue where the ground explosion after firing an overcharged shot with the Object 1343B appeared at the vehicle's gun. · Made a couple of balance adjustments to the Survival mode. · Made other small changes and fixes.In-game event20 Jul 2026Update v.1.2.0Hello everyone, It's been a while since I've updated this game, so I thought I would release a couple of well-needed changes. Update v.1.2.0 isn't groundbreaking by any means but should make the experience more enjoyable. Survival Mode Improvements It appears that most players who tried the game play Survival more than they play PvP. I guess that makes sense given how you can never find a match…Game update20 Feb 2026Minor Update v.1.1.1Hello tank commanders, Update v.1.1.1 has landed and brings with it a sampling of fixes and minor changes. List of Changes · Added an option in the graphics settings to disable grass when in first-person mode. · Introduced difficulty settings for the Quick Play mode as well as an option to exclude night matches. · Fixed the incorrect ground hitbox in Fractured Paradise. · Made other minor chang…