Small Vessels can now carry and hold up to one item.
Grief protection is now implemented as a setting which can be turned off per player, it hinders players to perform potential harmful actions outside of the Deep Layers.
Improved password protected server security.
Added search filter and an icon for password protected servers.
Ban players are now persistent across sessions.
Fixed so renaming save files in the OS and copying them to different slots now works correctly.
Reducing cosmetic spawn count in dungeons from 2 to 1.
Fixed a bug where carrying multiple Shade Spears could cause them to not block the sun.
Improved collision of some treasures.
Improved collision for bunkbed mesh.
Improved collision for walls in the brimstone citadel biome.
Fixed collision holes in the Pressure Plate room in Hollow Halls.
Fixed bug where the battery item did not break when reaching zero durability.
Fixed a bug where the player could change eyes and badges on small vessels.
Fixed an issue where glow particles could disappear when too close to the environment.
Fixed a bug where some actions could not be rebound correctly.
Fixed a bug where if you had bound the crouch hold action, it could cause the spark move down action to get stuck.
Network replication improvements for placing new constructs.
Fixed a bug where items could display the wrong durability for clients.
Tweaks to Wailer’s attack patterns so it doesn’t use AoE attack immediately when blocked by constructs.
Added another melee attack for Wailer.
Fixed bug where spamming New/Load Game could cause issues during the level transition.
Fixed a bug where new construct notification dots appeared after reloading a save file.
Fixed a navigation bug in a fall room in Withered Manor.