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Idle SpiralNewsv3.0.22
Game update

v3.0.22

Idle Spiral · published 24 Aug 2026, 16:08 UTC

All newsPlayers around this dateRead on Steam

- Fixed severe whole-game and Hanoi slowdowns affecting advanced saves.

- Fixed excessive recurrence multiplier calculations that ignored the configured currency update interval.

- Optimized Hanoi chain attacks without changing their timing, damage, or rewards.

- Removed the background 5 FPS limit that could remain active after Alt+Tab, minimizing, or using the Steam Overlay.

- Reduced repeated Steam ownership checks performed by the Design HUD.

- Added a locked Q.E.D. teaser and Steam store link to the Design catalog.

- Critical Chance above 100% now converts into Attack.

- Super Critical Chance above 100% now converts into Super Critical Damage.

- Fixed the Super Critical Battle reward effect not being applied correctly.

- The Battle Auto Start preference now persists across restarts.

- Improved Attack Speed reward descriptions to show effective multipliers and diminishing returns.

- Changed Hanoi inner-layer attack upgrades to increase trigger frequency instead of damage per trigger.

- Added a manual retry option when Daily Bonus remains stuck waiting for a connection.

- Fixed right-clicking a Battle Milestone being handled as a normal click.

- Fixed the Mosaic screen effect remaining active after switching to another Design.

- Fixed overlapping story sequences.

- Fixed Blackout stories failing to play while their host was inactive.

- Improved menu and main-spiral axis readability on both bright and dark backgrounds.

- Fixed the growing tip of the main spiral becoming faint or disappearing.

- Restored Design progress and selection from supported older PC v2 save formats.

- Reduced processing performed by frequently refreshed Battle UI elements.

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Other announcements

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Game update11 Sep 2026v3.0.45- Extended the Tornado unlock progression through T225. - Added exponent upgrades for a–g to the p tab, including the previously inactive T99 upgrade for a. - Added Z-Reactor EX_C at T98, which strengthens the exponent of c and features an intricate, braided flower-like curve. - Added Z-Reactor EX_L2 at T200, which accelerates Loot progress and features a woven spherical curve. - Added six new…Game update6 Sep 2026v3.0.45- Improved main spiral rendering performance. The spiral recalculated its screen mapping once for every point on the curve; it now does this once per frame. Sessions with many visible curves should be noticeably smoother. - The game now runs at a reduced frame rate while in the background, and returns to your chosen rate as soon as the window is focused again. The frame rate is checked continuo…Game update5 Sep 2026v3.0.43- Moved SAVE & QUIT to a fixed position at the bottom of Settings. A confirmation now appears before quitting without saving. - Improved recovery for some older PC saves by using a valid automatic save when legacy local data is incomplete. - Fixed the z-based Δr bonus decreasing after spending z on upgrades. - Fixed n, u, v, m, α, and β upgrade effects sometimes updating one purchase late. - Fi…