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Cloudbreaker PlaytestNewsBuild 0.3.5
Game update

Build 0.3.5

Cloudbreaker Playtest · published 7 Aug 2026, 22:01 UTC

All newsPlayers around this dateRead on Steam

Build 0.3.5

Known Issues:

  • Radar upgrade for the Core Laser does not function correctly

New Content:

  • The Ascent: killing the Abyss's final boss no longer ends the run outright. Once the boss is defeated it will initiate a final race back to haven.
  • Layer Select now records which ship you cleared each cloud layer with.
  • Credits screen added.
  • New upgrade animation for the Core Missile Launcher.
  • New Core Laser art sheet.
  • New sprite for the Grand Bulwark.
  • New sprite for the Salvage island.

Bug Fixes:

  • Flocking speed fixed after recent physics tick work.
  • Fixed Network missions asking for one fewer part than the network actually needed.
  • Fixed the Railgun beam's hitbox not lining up with its sprite.
  • Fixed hunter heads and tails drawing on the wrong side of other sprites.
  • Fixed the Whiptail's library portrait not showing.

Improvements:

  • Missiles, cluster bomb blasts, Railgun shots and pattern gun bursts are now spread over several frames like other spawns, so a big volley no longer hitches.
  • Deployables mounted through a Socket Array now sit visually on the nearest hull socket instead of floating out over open sky.
  • Removed unused hull icons for Socket Arrays.
  • Renamed the Energy Piton to the Arc Line.
  • Arc Line now deals damage while enemies are sitting on it; damage reduced from 30 to 20.
  • King Jelly's HP raised from 10,000 to 16,000, the Grand Bulwark's from 6,000 to 12,000, and the Bloilbound Siphonophore's from 20,000 to 60,000.
  • Enemy separation now caps out relative to an enemy's own Speed, so a crowded swarm no longer outruns its own stat sheet.
More from Cloudbreaker Playtest

Other announcements

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Game update8 Sep 2026Build 0.4.3 - Last big update before release - Bloil crystal crash fixBuild 0.4.3 New Content: · New dive results panel on the finish screen. · A lost dive now tells you how long you survived instead of just "Dive Failed". · The layer select remembers the difficulty modifiers and Endless mode setting from your last dive. · The game now pauses when the Steam overlay is opened, and when the last connected controller is unplugged. · A Send Logs button on the Report…Game update28 Aug 2026Build 0.4.3Build 0.4.3 Bug Fixes: · The Fulminating Sun now appears correctly in the enemy library. · Fixed parts thrown clear by a Salvage island landing where a controller could never pick them up. · Fixed the Arc Line leaving its pitons behind when the part was lifted or handed off to another Arc Line, which stranded the trail and left a link stretching to your ship for the rest of the run. · Fixed the…Game update26 Aug 2026Build 0.4.2Build 0.4.2 New Content: · 32 Steam achievements. (Not available in the Playtest) · Achievements are awarded off your existing save, so anything you have already earned unlocks the next time you launch. The difficulty modifier ones are the exception, since older saves do not record how many modifiers a winning run had switched on. · The Steam Deck on screen keyboard now opens when you select a…