
Icon of Sin's attack radius increased by 20%.
Fixed a bug in Silent Hill that allowed monsters to spawn after the round ended.
Silent Hill and the Red Dungeons have been made more difficult.
Silent Hill can now only start from level 11 and above.
Fixed a crash that occurred when players moved to the next floor while another player was using a free reward.
Updated the Secator monster: it will no longer try to intercept the player, but will charge at them without stopping.
Updated the Inkvisitor monster: it now always moves toward the player.
Updated the Taran monster: it now always moves toward the player.
Updated the Soul Hunter monster: it can now not only jump, but also move while attacking and perform a dash.
Fixed a bug related to Shotgun01Compact.
Updated Dead Souls.
The number of monsters at the initial stage of the game has been reduced.
It is now much easier to increase the Shadow Level.