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Lost Castle 2News🛠️Lost Castle 2 - 1.0.0.13 Update Notes🛠️
In-game event

🛠️Lost Castle 2 - 1.0.0.13 Update Notes🛠️

Lost Castle 2 · published 21 Jul 2026, 10:30 UTC

All newsPlayers around this dateRead on Steam

Greetings, Adventurers!Thank you for playing Lost Castle 2 1.0! We've reviewed all your reports and fixed the issues you've reported. We really appreciate your feedback!❤️

🛠️ Adjustments

  • Adjusted Soulstone socketing rules. The same Soulstone can now be socketed into different Soul Inscriptions at the same time.

  • Added a protection feature that lets players mark Soulstones as favorites.

  • Added “Hide All Teammates' Effect”, “Hide Ally Summons”, and “Other Player Opacity” options to the settings menu.

🐛 Bug Fixes

  •   Fixed an issue where changes to room rules in the Online Room List would not take effect.

  • Fixed an issue where the settlement flow could be triggered outside Adventure Mode.

  • Fixed an issue where several disc-type items could be duplicated infinitely in shops under certain conditions.

  • Fixed an issue with key rebinding in the pause menu.

  • Fixed an issue where the screen could turn black after defeating the Chaos God in Challenge Mode.

  • Adjusted fallback handling in the Chaos God battle flow to reduce the risk of progression locks.

  • Fixed an issue where the Musket’s Special Gunner Inscription Resonance, Grenadier, would only consume one third of the heat when throwing grenades while holding Dragon Blaster or Crystal Dragon’s Head.

  • Fixed an issue where rolling with the Musket without pressing the forward direction could occasionally play a slide action instead of a backstep.

  • Fixed an issue where the Staff’s Arcane Master Inscription would fail to trigger Satellite attacks when casting skills while the Potent Spellcasting enchantment was active.

  • Fixed an issue where Pumpkin Stove’s skill for Turbo Lance did not grant additional pressure.

  • Fixed an issue where the Staff enchantment Magic Reflux could stack infinitely.

  • Fixed an issue where the Soulstone effect “Mana Gain” was always treated as level 1.

  • Fixed an issue where the Soulstone effect “Mage's Essence II” would override effects of the same type, and its effect would not be removed after the Soulstone was unequipped.

  • Fixed an issue where the Soulstone effect “Unbreakable” had no effect.

  • Fixed an issue where the Soulstone effect “Redeem” was always treated as level 1.

  • Fixed an issue where the Soulstone effect “Item Mast” had no effect.

  • Fixed an issue where Enchanted Boomerang and several other Hunter Gear items did not benefit from Hunter Gear damage bonus affixes.

  • Attempted to fix an issue where Ethereal Coin drops or pickups could behave incorrectly in multiplayer if the player had not yet gone through the stage that unlocks Ethereal Coin drops.

  • Attempted to fix an issue where repeatedly picking up Demon-Siphoning Blade Oil could cause its effects to stack.

  • Attempted to fix an issue where players could end up in different maps during multiplayer.

  • Attempted to fix a data error that could cause a lock-up when a client returned to single-player mode during multiplayer.

If you run into anything, let us know! Thanks for keeping us in the loop❤️


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