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DA_RLNewsDA_RL 6.3.0 + Future of DA_RL
In-game event

DA_RL 6.3.0 + Future of DA_RL

DA_RL · published 18 Jul 2026, 18:45 UTC · build 24276279

All newsPlayers around this dateRead on Steam

Hello everyone! A medium-sized update for DA_RL has been released. Focus on balancing and add in some new items.

Next, an update on the development of DA_RL. Some good and bad news: good news is that I got a job, bad news is that the job will take up a lot of my time so DA_RL will have to move from one of my primary focuses to more of a side project. So updates may take a while to come out.

Balance

- Reworked the XP curve from level 8 onward so growth eases off instead of spiking hard at a couple of specific levels
- Roughly doubled the XP granted by every monster to match the new curve
- Potion of Experience now scales with how far away your next level is instead of a flat amount
- Dual-wielding a weapon in your off hand now costs Defense and Dodge, scaled by that weapon's weight - a light dagger barely costs anything, a heavy mace or sword costs a lot
- Raised carry capacity across the board
- Trapdoors now drop you at a random spot on the floor below instead of conveniently next to the stairs back up - you have to find the stairs like anywhere else on the floor, instead of just climbing back out where you fell in
- Weapons now keep scaling past floor 20: added Runic Claymore (floor 24), Soul Reaver (floor 30), Reaper's Scythe (floor 38), and Voidforged Blade (floor 46) so there's still a gear upgrade path through the back half of a deep run instead of your floor-20 weapon carrying you to floor 50
- Reduced poison chance on early snakes and stingers and shortened Rattlesnake's poison duration
- Toned down Fly Man (floor 12), which was roughly twice as tough as everything else spawning in its floor range
- Eased The Binder's and Ember Warden's damage and poison/burn chance and duration, since they were landing much harder than intended after an earlier healing exploit got closed

New

- Added Greater Identify Scroll: identifies every unidentified item you're carrying, not just equippable gear
- Shrine divine insight can now also identify unidentified potions, scrolls, wands, and spellbooks, not just equippable gear
- Character info screen now shows your calculated weapon damage range
- Dying now identifies your entire inventory and equipped gear, and the death screen lists your backpack contents alongside your gear

Bug Fixes

- Drinking or reading an item whose effect does nothing right now (e.g. a mana potion at full mana) now still identifies it
- Throwing an unidentified potion or scroll now identifies it
- Fullscreen no longer forces the OS to upscale a backbuffer smaller than your monitor's native resolution, which could produce garbled, blocky-looking graphics; the game now defaults to Borderless if no supported resolution exactly matches your screen
- Falling through a trapdoor no longer reveals the room around the stairs back up on your map before you've ever set foot in it
- Equipping a shield in your main hand no longer leaves your previous weapon's damage stuck in place

More from DA_RL

Other announcements

All news
Game update28 Aug 2026DA_RL 7.0.1Hello, a smaller patch for DA_RL is out now. Changes: · Support for more resolutions has been added, mainly ultra-wide. · You can now rebind a lot more controls. · You can now switch which monitor the game is displayed on while in full screen or borderless. · I'm sure there are also some bug fixes that I forgot about.Major update16 Aug 2026DA_RL 7.0 Coin and Company is out!Hello everyone! A new major update for DA_RL has been released! Called "Coin and Company," this update brings an economy and a companion to your side, plus a handful of other things. Below are the patch notes, and I hope you have fun with DA_RL 7.0 Shops Shopkeepers have set up business in the dungeon from floor 3 down, with one of six traders depending on what you find. Stand next to one and p…Community10 Aug 2026DA_RL Coin and Company Sneak PeekHello everyone! Here is a sneak peek at the newest major update for DA_RL, Coin and Company. Shops Scattered throughout the dungeon are those who do not seek to rid the world of evil but those who seek to make the most money. Shops and shopkeepers now inhabit the dungeons of DA_RL. You can buy and sell items at the shops. You can also inspect the items they are selling, but don’t try to take th…