
A brand-new update has just dropped for Lysward! We felt some areas of the game had been too dark while others were too bright, depending on your monitor settings. Our goal is to make Lysward perfectly playable and stunning for everyone, so we brought in the experts at Gloam to overhaul our lighting system.
We have applied these massive lighting upgrades directly to three key areas: the tutorial cave, the Lighthouse, and the Notus Outpost. We have also chosen to remove the heavy Ultra Dynamic Sky plugin: because Lysward uses a static sky without dynamic weather, removing this plugin reduces unnecessary performance overhead.
Thanks to the new tools we’ve developed with Gloam, we were able to replace old point lights with advanced soft fill lights. This means light will no longer bleed unnaturally through solid walls, giving the game a much cleaner look without costing valuable FPS.
The update is officially live, so update your demo, jump back into Lysward, and see the differences for yourself! We'd love to hear your thoughts on the new look, so let us know what you think in the comments below.
Happy exploring,
Snowcastle Games