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The First MillionNews[BETA BRANCH] Update #4: Buff Bonanza!
In-game event

[BETA BRANCH] Update #4: Buff Bonanza!

The First Million · published 7 Jul 2026, 11:38 UTC · build 24034127

All newsPlayers around this dateRead on Steam

Good news, everyone! After last week's nerfs were disappointing for some players, I couldn't rest and worked twice as hard on the buffs that I promised — and here they finally are!

For now the update will only be live on the BETA BRANCH and only is up to date in ENGLISH. After verifying that everything works as intended and once I have the localization updates, it will continue to the main branch.

With this update I wanted to do three things:

  • give players more silver to make the early progression faster

  • make more assets viable and fun to use

  • make stacking more fun and rewarding across the board

Do test and let me know if the following changes get the job done in your opinion:

BALANCING

  • Reduced silver cost of most upgrades¹

  • Silver generation time changed from 20s to 15s¹

  • SILVER MINE cycle time changed from 30s to 20s

  • LOTTERY now also stacks lottery chance

  • LOTTERY cycle time changed from 15s to 20s¹

  • HODL now also stacks profit increase

  • GROUP now also stacks profit increase

  • GROW now also stacks profit increase

  • DEEP STACKS now stacks profit, but gains $100 extra when stacked

  • HERMIT cycle time changed from 10s to 5s

  • HERMIT speed bonus changed from 0.3 to 0.1

  • HERMIT now also stacks speed bonus

  • ALGO TRADING cycle time changed from 4s to 6s

  • ALGO TRADING now increases speed by x0.01 per cycle

  • ALGO TRADING now also stacks speed increase

  • INNOVATOR profit increase changed from $2 to $3¹

IMPROVEMENTS

  • Reworked the description of COPY / DUPLICATE for more clarity

  • Added a career reset button to the title screen which allows you to delete all data and start over

  • All cards that require an upgrade to work (like stacking or selling) will now show a notice in the tooltip if that upgrade isn't unlocked yet

BUGFIXES

  • Fixed issue where touch input wouldn't register on cards after using a physical key or button

  • Fixed the prestige upgrade resetting the run counter, which messed with the run history

  • Fixed issue where you could not swap two cards of the same kind before unlocking the stacking upgrade

  • Fixed issue where you could not swap two cards of the same kind when they reached the maximum stacks

  • HODL no longer increases profit through JUNK FEE while not having any cards in hand

  • The game over screen now shows the correct target reached after completing the billion¹

  • The game over screen now formats the numbers with thousand separators¹

¹ Added on 07/08

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