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NordholdNewsPatch 1.1.21 - Season 5 is Live!
In-game event

Patch 1.1.21 - Season 5 is Live!

Nordhold · published 17 May 2026, 13:21 UTC · build 23261523

All newsPlayers around this dateRead on Steam

Patch 1.1.21


Thanks to everyone who has been sharing feedback, it has been incredible to read! For this patch we are keeping things focused: less about big sweeping changes, more about polish and tweaks so the experience feels consistently better across every mode. The goal right now is to steadily bring Nordhold into its fully polished form.

✨ NEW / Changes

  • New Season:Season 5 has officially kicked off! Good luck on the leaderboards! 🏆

  • 5 New Relics!

⚖️ Adjustments


Undead Magician
The Undead Magician's healing aura has been a long-standing pain point. Bringing down both the barrier and the regen.

  • Magic Barrier Health: 50,000 → 35,000

  • Barrier & Life Regeneration Aura Range: 13 → 12

  • Elite Life Regeneration Bonus: 100% → 75%


Orc Witcher
The Witcher's healing was stacking too aggressively in groups. Toning down both the heal per second and the aura size.

  • Life Regeneration per Second: 75 → 60

  • Life Regeneration Aura Range: 6 → 5


Wave Curve

  • Smoothed out HP spikes from Wave 38 through Wave 49 so the progression feels more consistent with the waves around them. Waves 38 and 39 also had their Barrier HP brought down.


Tower Buffs
A small damage bump for some of the core towers that were lagging behind.

  • Arrow Tower: Damage 100 → 110

  • Frost Tower: Damage 85 → 95

  • Tornado Tower: Damage 50 → 55


Relic Adjustments

  • Crossbow Precision (Rare): 25 → 30

  • Trophy Phial (Rare): 50 → 75

  • Aurum Trove (Legendary): 120 → 150

  • Greedgem (Rare): 200% → 300%


Fusion Banner Buffs

  • Scorching (Fusion Banner): 30 → 35 | New Upgrade Values: Common +10, Rare +13, Legendary +23

  • Fire Arrows (Fusion Banner): 75 → 85 | New Upgrade Values: Common +25, Rare +33, Legendary +58

Building Upgrades

  • Gold Manager (Guild Hall Upgrade): 10 → 25 Gold Rate

🔧 Improvements & Fixes


Bug Fixes

  • Fixed old saves (pre-Chaos Reaper) not being able to end properly

  • Fixed Meta Mode's Raven Tower bonus damage being added incorrectly

  • Fixed Rune Forge unlock being lost if unlocked during the last wave before death

  • Fixed the Path of Innovation Oracle option failing to properly complete the current research

  • Fixed Chaos Reaper not double and triple shooting when its fire rate was high

  • Fixed workers vanishing after a mission ends

  • Fixed Runestone and Raven Tower continuing to shoot while locked


Got ideas, questions, or just want to hang out? Join our Discord and be part of the community.

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