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FishGame PlaytestNewsFishing Rework - Pre-Alpha Update v0.3.4
Game update

Fishing Rework - Pre-Alpha Update v0.3.4

FishGame Playtest · published 5 May 2026, 07:14 UTC

All newsPlayers around this dateRead on Steam

Look and Feel Updates

  • Added player locomotion and fishing animations.
  • Updated the night from a red mess to something a little darker and bluer
  • Added shaders that render the hot spring steam!

Gameplay

  • Lowered Quota Requirements
  • Updated rod upgrades
  • Added bugs to forage! Under the rocks you can find grubs and worms, and near the pond there's some box flies.

Bug Fixes

  • Item shadow handling unified to fix double shadows on held items.
  • Consolidated duplicated logic that was causing errors.
  • Bobbers should no longer fly into the sky.
  • Removed dead bobber bite-delay fallback.
  • Removed super speed bug.
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Other announcements

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Community11 Sep 2026Jiggle Physics Update - Pre-Alpha 6.8Update #? Should I start adding update numbers? Version numbers? Visual Updates · Updated the fishing rod model which is still the same for all rods. · Added jiggle physics to the tip · Added some updates to the bobber so it's bigger, badder, and actually points to the rod when you reel · Added a shadow to the fishing line (and finally made it white) · Got rid of some of the distracting bobber…Game update9 Sep 2026Fishing Feel Fixes - Pre-Alpha 0.6.72Yeah, we're updating the feel of things. Fishing Updates · Updated line cutting and made it two different features · Recalling the line can be done by reeling your bobber in flight OR default RMB · If your bobber breaks line-of-sight with the tip of your rod, the cast will auto-recall with a pop. · Improved (?) visuals of the fishing line - now it arcs in BOTH directions · Walking while fishing…Game update8 Sep 2026Hotfix 0.6.71Fixes glitchy collision shapes and animation tree cloning.