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FishGame Playtest
News
Fishing Rework - Pre-Alpha Update v0.3.4
Game update
Fishing Rework - Pre-Alpha Update v0.3.4
FishGame Playtest
· published
5 May 2026, 07:14 UTC
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Look and Feel Updates
Added player locomotion and fishing animations.
Updated the night from a red mess to something a little darker and bluer
Added shaders that render the hot spring steam!
Gameplay
Lowered Quota Requirements
Updated rod upgrades
Added bugs to forage! Under the rocks you can find grubs and worms, and near the pond there's some box flies.
Bug Fixes
Item shadow handling unified to fix double shadows on held items.
Consolidated duplicated logic that was causing errors.
Bobbers should no longer fly into the sky.
Removed dead bobber bite-delay fallback.
Removed super speed bug.
More from FishGame Playtest
Other announcements
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Community
11 Sep 2026
Jiggle Physics Update - Pre-Alpha 6.8
Update #? Should I start adding update numbers? Version numbers? Visual Updates · Updated the fishing rod model which is still the same for all rods. · Added jiggle physics to the tip · Added some updates to the bobber so it's bigger, badder, and actually points to the rod when you reel · Added a shadow to the fishing line (and finally made it white) · Got rid of some of the distracting bobber…
Game update
9 Sep 2026
Fishing Feel Fixes - Pre-Alpha 0.6.72
Yeah, we're updating the feel of things. Fishing Updates · Updated line cutting and made it two different features · Recalling the line can be done by reeling your bobber in flight OR default RMB · If your bobber breaks line-of-sight with the tip of your rod, the cast will auto-recall with a pop. · Improved (?) visuals of the fishing line - now it arcs in BOTH directions · Walking while fishing…
Game update
8 Sep 2026
Hotfix 0.6.71
Fixes glitchy collision shapes and animation tree cloning.