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PIONERNewsPIONER - patch EA 0.1.8A
Community

PIONER - patch EA 0.1.8A

PIONER · published 2 May 2026, 07:46 UTC

All newsPlayers around this dateRead on Steam

Comrades! We report the release of a fix for Patch 0.1.8, which, in addition to a number of improvements, also brought a number of problems. Now the lion’s share of these problems has been fixed.

Also, due to frequent network issues, we have initiated a migration to new servers. We hope this will improve the gameplay by making the connection more stable. While the migration is ongoing, access to the game may be limited or partially limited — follow our social networks.

We understand that these inconveniences prevent you from enjoying the game, therefore later as compensation for the community we will prepare small gifts. Thank you for your patience and support in this important moment for us!

Game Improvements and Fixes

  • Fixed a critical issue with saving the status of refill crates (ammo crates, medical crates) in raids

  • Fixed an issue with calculation of purchase/sale at traders — previously traders could incorrectly calculate the deal

  • Fixed the amount of available currency at traders — removed the bug with default currency value at traders

  • Fixed several variations of game crashes that occurred when picking up items

  • Fixed the ability to achieve higher fire rate with single fire using macros

  • Fixed the behavior logic of snipers and a number of other enemies — now they fight the player correctly according to the original behavior logic

  • Fixed a critical issue with visual absence of quests in the journal

  • Fixed issues with hip-fire accuracy and NPC weapon accuracy

  • Fixed the kill/finish logic in PvP mode. A player who finishes an opponent in the “downed” state is no longer considered the killer and receives points only for the finish

  • Fixed incorrect display of ammunition in ammo refill machines — ammo could in some cases be issued above the limit

  • Fixed loot loading in crates

  • Fixed the operation of the following armor modifiers:

  1. Damage reduction from anomalies

  2. Firearm damage reduction

  • Temporarily replaced a malfunctioning perk on the following equipment:

  1. Mercenary Set

  • [3 pieces] Adapted for Zone II

  • Thermal, toxic and electrical resistance increased

  1. Assault Set

  • [3 pieces] Ceramic plates

  • Max health +14

  • Fixed inspection animation for the weapon “Fury”

  • Fixed the icon of the special currency for the Chinese New Year event

  • Disabled the world event in Middle Earth currently in production

  • Improved reload sounds for the weapons “WASP” and “Hornet”

  • Reload speed of the weapon “Privod” increased by 25%

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