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Kingdom GunNewsPatch 1.02 (30/07/22)
Game update

Patch 1.02 (30/07/22)

Kingdom Gun · published 20 Aug 2024, 11:39 UTC

All newsPlayers around this dateRead on Steam

1.02

Character Changes

  • Volt Knight Evade duration reduced from 0.4s to 0.35s
  • Volt Knight Evade cooldown reduced from 5s to 4s
  • Volt Knight's Traps now auto-crit every 0.4s, functioning as an enemy interrupt/ministun
  • Volt Knight Ultimate cooldown reduced from 45s to 40s
  • Bishop Shockwave cooldown increased from 8s to 9s
  • Princess Ro Evade cooldown increased from 5s to 6s
  • Reduced Rotorcycle ride time from 4s to 2.5s
  • Princess Ro now has invincibility during Rotorcycle

Gun Changes
Piggy Bank damage multiplier reduced from 2.0x to 1.65x

Gameplay Changes

  • Increased player damage gain per level up from 0.75 to 1.5
  • Increased player starting HP by 30
  • Increased enemy damage scaling after Ligma Beach from 20% to 30%
  • Adjusted Boxer miniboss damage from 35 (+30%) to 28 (+40%)
  • Replaced a small chest with a Large Chest in early biomes
  • Replaced a small Gun Chest with a Large Gun Chest in early biomes
  • Increased Gold Capsule spawns by 3 per biome
  • Fixed a safe spot in Mummy's miniboss room
  • Increased Gate Lords damage from 46 to 55
  • Increased base HP of Gate Lords from 1800 to 2800
  • Disabled all passive regeneration in intro maps


Systems Changes

  • Fixed an issue where multiplayer difficulty could be higher than intended
  • Improved multiplayer enemy syncing under high latency; enemies should now suffer less "animation cancel" effects
  • Improved multiplayer AI targeting
  • Fixed Necro enemy attacks on dead players causing a crash in multiplayer
  • Fixed several events that could cause a partial desync in multiplayer
  • Fixed an issue where Princess Ro's Ultimate could fail to provide invincibility frames
  • Fixed a number rounding discrepancy when using Blood Statues
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Other announcements

All news
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