Potion Shop Simulator · published · build 25856079

A big thank-you to everyone who sent feedback, this update is built around it!
Your shop just got smoother, comfier and a lot less running around. Happy brewing!
✅ Pause! Press Esc to pause the game when playing solo. Step away without worrying about the day ticking by
✅ Save Game button! You can now save from the pause menu without leaving. Save & Exit is still there, and the game also saves when you close it
✅ Ingredient Barrel! Stores up to 30 fresh or dried plants of one kind, so you can keep stock right in your shop instead of running back to the greenhouse. The fill level shows what’s inside. Available next to the jars
✅ Market Delivery Chest! On market day its lid opens and anything you put in, or throw in, goes straight onto your market stall. Crates of potions work too. Anything that isn’t a potion gets spat back out
✅ Market Day customers! Villagers now walk up to your stall to buy your potions
🤝 Mortar queue! With the mortar gnome you can now line up 6 more dried ingredients, and the gnome grinds them one after another while you get on with other things
✅ Grind straight from a crate. Click the mortar while holding a crate and it takes a dried ingredient from it. With the gnome it fills the whole queue in one click
✅ The mortar now shows which ingredients are waiting in its queue
✅ The mortar and stirring gnomes now visibly get to work when they help you
✅ Jars and barrels now empty a whole crate in one click, instead of one item at a time
✅ Unsold potions at the end of Market Day are now delivered back to your house in packages, instead of disappearing
✅ Potions left on your market stall no longer get duplicated or lost when you save and load
✅ Throwing the wrong thing into the delivery chest or a full stall now tells you why
✅ All new features are translated into every supported language
✅ Fixed the short freeze that happened every few minutes (autosave), saving is now much faster
✅ General performance improvements, fewer hitches and stutters during long play sessions, especially while looking around and interacting with things
✅ A small “Game saved” message now shows whenever the game saves
✅ Safer saves: the game now keeps several backups of your save and makes a fresh one every time you load
✅ Fixed saves partly failing after returning to the main menu and loading a game again
✅ Fixed one broken item in a save stopping other items from loading
✅ Fixed players who join mid-game seeing the wrong progress on mission goals
✅ Fixed shelves interfering with items after they’d been moved somewhere else
✅ Fixed an error when clicking the drying rack while holding something that isn’t a plant
✅ Fixed hover highlights sometimes getting stuck on potions and NPCs
✅ Fixed the translations of the “Place Order” button being shifted one language over