Lakes have returned to the game! And with them, full swimming — bodies of water are no longer just scenery, you can dive in and move around in them.
Mounts can now swim too, in every direction, not just forward. We also added proper jumping out of the water: your character no longer "sinks" unnaturally at the water/land border.
We've overhauled the character movement system:
-- movement and turning now work in every direction, including diagonals — for both humans and mounts;
-- animations blend smoothly into each other with no jarring transitions;
-- jumps feel more responsive: the animation now accounts for your run-up direction and keeps your orientation on landing;
-- jumps no longer get cut off mid-motion.
A new stealth mechanic has been added, toggled with a single button. Stealth also works in building mode — you can construct buildings without drawing attention.