Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Encounter: A 8-Bit Noir Adventure... - DIY Physical EditionNewsVersion 1.5.0: Bug fixes
In-game event

Version 1.5.0: Bug fixes

Encounter: A 8-Bit Noir Adventure... - DIY Physical Edition · published 6 Sep 2026, 14:31 UTC · build 25152705

All newsPlayers around this dateRead on Steam

I’ve honestly not much to write, this is a medium version upgrade because internally the code has changed quite a lot (new toolchain - compiler, assembler, linker) which is something that can always bring some unwanted glitches.

I tried my best testing the game, and I found quite a few small issues which hopefully are now fixed for good.

The main reason for this version is that I finally managed to fix the “teleport to market place” that a couple of people experienced!

The reason was simple: If you did not skip the startup cut scene, then pressing space at some specific location of the game would trigger the “skip cut scene”, effectively changing the currently running script to the one that shows the market place.